Re: flattening: two ways, two different results
frechefuchs via Graphicsmagick-help <[email protected]> Thu, 31 Aug 2023 08:05:44 +0200
| Newsgroups | gmane.comp.video.graphicsmagick.help |
|---|---|
| Message-ID | <[email protected]> |
Hi, Bob, Am 30.08.23 um 21:30 schrieb Bob Friesenhahn: > > Regardless, the '-operator matte assign' operation will not serve any > purpose with it since it is desiged for RGBA TrueColor images and the > implementation does not automatically promote a colormapped image to > directclass. > > It may be that > > gm convert logo: -type TrueColorMatte > > will provide something closer to what is wanted. That helps indeed! I'm now doing something equivalent to gm convert logo: PNG24:- | gm convert - -type TrueColorMatte -operator matte assign 95% -flatten PNG24:out.png I'm actually writing PNG48:, because the high transparency otherwise leads to "visible" colour reduction artefacts on my original image. > or do this to see info about the Opacity channel: Thank you for pointing me at the info: debugging aid! Wondering about PNG32: with a 1 bit opacity channel > gm convert logo: PNG32:- | gm convert - -verbose info:- > /tmp/gmVRIotL PNG 654x418+0+0 DirectClass 8-bit 52.2Ki 0.010u 0m:0.040141s (6.5Mi pixels/s) > Image: /tmp/gmVRIotL > Format: PNG (Portable Network Graphics) > Geometry: 654x418 > Class: DirectClass > Type: true color > Depth: 8 bits-per-pixel component > Channel Depths: > Red: 8 bits > Green: 8 bits > Blue: 8 bits > Opacity: 1 bits I already got straightened by the PNG Wikipedia article: > As stated in the World Wide Web Consortium, bit depth is defined as > "the number of bits per sample or per palette index (not per > pixel)".[11] https://en.wikipedia.org/wiki/PNG#Critical_chunks > % gm convert logo: -type TrueColorMatte -operator matte assign 50% -verbose info:- But what is that? > gm convert logo: PNG32:- | gm convert - -operator matte assign 50% -verbose info:- > /tmp/gmx7zyAz PNG 654x418+0+0 DirectClass 8-bit 52.2Ki 0.010u 0m:0.046921s (5.6Mi pixels/s) > Image: /tmp/gmx7zyAz > Format: PNG (Portable Network Graphics) > Geometry: 654x418 > Class: DirectClass > Type: true color with transparency > Depth: 9 bits-per-pixel component <== here > Channel Depths: > Red: 8 bits > Green: 8 bits > Blue: 8 bits > Opacity: 9 bits <== here Shouldn't that be 8 bits? Thanks! fux