Re: Suppress warning messages
Bob Friesenhahn <[email protected]> Tue, 23 Nov 2010 11:10:21 -0600 (CST)
| Newsgroups | gmane.comp.video.graphicsmagick.tools |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 23 Nov 2010, Frans Coetzee wrote: > Your suggestion to add a common option to allow users to specify identifying > text to use in any error message might be simplest solution. This does not fix Ghostscript though since Ghostscript produces its own error messages. When Ghostscript is used as a DLL or shared library, it produces unsolicited error dumps which are not really under the using-program's control. When Ghostscript is used as an external program, then its error output could be redirected to a file. Bob -- Bob Friesenhahn [email protected], http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev