Lets start then
Gopal G K <[email protected]> Mon, 14 Jul 2003 11:02:28 +0100 (BST)
| Newsgroups | gmane.comp.video.h264.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi all, I guess we are properly set now. Without wasting much time we should crack down, one by one, all the issues. 1. The first priority will to desing the system i.e the interface, etc. I feel a single structure should tell everything about the state of the codec. If we have too many structures for each entity, no doubt it will be modular, but we may have to pass many strutures as arguments to functions. If we have a single structure we can pass a pointer to it. We can then access anything from it. 2. Regarding debugging we cannot go for #define DEBUG sort of things.We can save a lot of time in compilation if have a command line switch itself. we can have wrapper functions which will print out necessary information as dictated by cmd line args. 3. If we print debugging information in a standard fashion(both at encoder and decoder) we can do bitcompare on the printed matter. This way it will be easy to debug. 4. Instead of everybody working on the same module we can divide it based on our comfortable level with the module. We can discuss about the progress of the modules once in a while. What does the group has to say about this. Gopal ________________________________________________________________________ Send free SMS using the Yahoo! Messenger. Go to http://in.mobile.yahoo.com/new/pc/ ------------------------------------------------------- This SF.Net email sponsored by: Parasoft Error proof Web apps, automate testing & more. Download & eval WebKing and get a free book. www.parasoft.com/bulletproofapps1