Luma Sample Interpolation Process

Ángel Martín Navas <[email protected]> Thu, 11 Dec 2003 12:00:42 +0100
Newsgroups gmane.comp.video.h264.devel
Message-ID <[email protected]>
Hello,

You are right.

The samples are derived as follows:

xZL = Clip3( 0, PicWidthInSamplesL ­ 1, xIntL + xDZL )
yZL = Clip3( 0, PicHeightInSamplesL ­ 1, yIntL + yDZL ) (8-184)

I must reuse the edge pixel.

Thanks.

Ángel