Re: (no subject)
"Aitor Garay" <[email protected]> Tue, 1 Apr 2003 13:04:21 +0200
| Newsgroups | gmane.comp.video.h264.devel |
|---|---|
| Message-ID | <001501c2f83e$730a9790$bcb31fac@HAJC0062> |
Some makefile guru should clean the makefile and add it support for NASM.
By the way, please use now CVS since i'm updating the reposiroty and the .ZIP
file in the project page is out of date.
/AITOR
----- Original Message -----
From: "Char Acter" <[email protected]>
To: "Aitor Garay" <[email protected]>; <[email protected]>; <[email protected]>
Sent: Tuesday, April 01, 2003 12:40 PM
Subject: Re: [Hdot264-devel] (no subject)
> I would say best option is nasm, for portability.
>
>
> --- Aitor Garay <[email protected]> wrote:
> >
> > Don't know now what it's better, embed it into
> > the C file or leave it as a standalone ASM. Choose
> > what is better for you, if necessary we will change
> > it in the future.
> >
> > /AITOR
> >
> > ----- Original Message -----
> > From: <[email protected]>
> > To: <[email protected]>
> > Sent: Tuesday, April 01, 2003 11:35 AM
> > Subject: [Hdot264-devel] (no subject)
> >
> >
> > > Hello
> > >
> > > My final version will be 10-15% faster than
> > first version of MMX 4x4 Forward Trasform.
> > > I will post it in the weekend
> > >
> > > Method of working:
> > >
> > > 1. vertical trasform
> > > 2. table flip
> > > 3. vertical trasform
> > > 4. another table flip
> > >
> > > Points 2-4 working as horizontal flip and is
> > simpler to do this that way.
> > >
> > > BTW. My code will be added as ASM file and add to
> > Makefile as NASM file or simply included as asm part
> > of c file??
> > >
> > > Best Regards
> > >
> > > Lukasz "Monstrum" Tomczykiewicz
> > >
> > >
> > >
> >
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