Re: [magick-developers] Problems with convert
Michael Lehn <[email protected]>
| Newsgroups | gmane.comp.video.image-magick.user,gmane.comp.video.image-magick.devel |
|---|---|
| Message-ID | <[email protected]> |
Thanks to all your help!!! I finally was able to create a very sexy video using mplayer mencoder "mf://data/p*.png" -mf fps=40 -o particle.avi -ovc lavc The main problem was that I had to compile and install a bunch of libraries (starting from libpng) on our (SuSE!!!) Linux Cluster (which is no fun compared to a Debian based Linux system). I don't know how people could work on this machine before. I now have a very nice workflow: Running the simulation, let gnuplot create png images instead of gif, create the movie with mencoder ... I will also try to realize the idea of Glenn to use a MNG: > Mpeg might not be too good for images from a numerical simulation. If > it contains lines and sharp boundaries, the lossy compression of Mpeg > will not look good and will not compress well. > > I would use MNG, and make a large tiled image, like a microfiche > film, containing all 6000 > images in one PNG file, with MOVE and CLIP instructions to display > each tile in sequence. While I don't know much about image processing (as you already have noticed) I know that jpeg dumps high frequencies due to the cosine transform. So that's why gif and png I better for my plots. That's the reason I wanted to avoid mpeg at all. However, I am surprised that the smearing effects are not as bad as I expected, you can see them in the particle video only if you zoom in (so good enough for a presentation using an old beamer): http://www.mathematik.uni-ulm.de/~lehn/particle.avi http://www.mathematik.uni-ulm.de/~lehn/temperature.avi I will continue to investigate on this further. Once I succeeded I will write and publish some instructions for other dummies like me ;-) Thanks again to all of you, Michael Am 03.11.2007 um 00:06 schrieb d.henman: > > I should think that newer mpeg-4 encoded series, would save the > most amount of space, if there isn't much change between frames. > > It should also be good enough for numerical lines. Does mpeg-4 > have a level of compression or option... > > regards > >>> >>> I would suggest another image format. How about generating a movie >>> file, such as mpeg? You'll save a *huge* amount of space. Plus, >>> if you >>> encode correctly, you'll be able to seek backwards and forwards in >>> your file. >> >> Mpeg might not be too good for images from a numerical >> simulation. If >> it contains lines and sharp boundaries, the lossy compression of Mpeg >> will not look good and will not compress well. >> > _______________________________________________ > Magick-developers mailing list > [email protected] > http://studio.imagemagick.org/mailman/listinfo/magick-developers