Jobs: NY animators/riggers, TD, paint, sysadmin, storyboard

"Robin Rowe" <[email protected]> Sun, 30 Oct 2005 21:43:32 -0800
Newsgroups gmane.comp.video.linux.movies
Message-ID <511001c5ddde$07f804a0$0300a8c0@cary>
FYI, my friend Pamela Thompson recruiting for a studio in New York, both 
freelancers and staff. Contact Pamela with any questions.

Robin
-------------------------------------------------------------------
[email protected]   Beverly Hills, California
www.LinuxMovies.org - Advancing Linux Motion Picture Technology


----- Original Message ----- 
From: <[email protected]>
To: <[email protected]>
Sent: Sunday, October 30, 2005 9:00 PM
Subject: recruiting info

Please send a resume (no attachments please) if any of the list of openings
intrigue you to Pamela Thompson, Recruiter,  [email protected] . I look
forward to speaking with you further. Details about the Storyboard artist, 
visual
development artist, FX TD and Digital Paint Artist positions follow the 
list. If
you want to other job descriptions, please email [email protected] 
Thanks!

October 21, 2005

IMMEDIATE OPENINGS! We are looking to hire immediately and will provide
temporary housing if you need it.

Work on a 3D feature. We need:


Technical (Production)
TECHNICAL ANIMATOR / RIGGERS
ANIMATOR (Full & Part Time)
TECHNICAL DIRECTOR - FX - (Full & Part Time)
TECHNICAL DIRECTOR - Materials (Full & Part Time)
TECHNICAL DIRECTOR - Lighting - (Full&Part time)
DIGITAL PAINT ARTIST


Technical (Support)
DESKTOP SYSTEMS ADMINISTRATOR


Creative / Art
STORYBOARD ARTIST
VISUAL DEVELOPMENT ARTIST


Administrative
Coordinator, Licensing & Merchandising


Please email recruiter Pamela Thompson, [email protected] with your resume
pasted in as a text message. If you have a web site with work samples please
include that in your email. No emailed attachments please.

VISUAL DEVELOPMENT ARTIST

Description : Responsible for generating ideas and concept drawings for
environments. Turning conceptual drawings into working drawings and seeing 
them
through 3D modeling.

Responsibilities :
Work with the Director, Art Director and Production Designer to design
environments in the film based on story and script.

Work with Layout and Modeling to take these ideas from 2D to 3D.


Qualifications :
-Great design and drawing skills.
-Experience in Illustration, Animation Layout or Visual Development.
-Strong well-rounded portfolio.
-Ability to take direction and work well with a team.

Please send resume via email (no attachments please) to our recruiter Pamela
Thompson, [email protected] or fax 818 504 2631.

*****************
STORYBOARD ARTIST

Description : Responsible for translating the screen story into the visual
language of cinema. The Storyboard artist's role is to translate scripts 
from
print to visual medium that simply and briefly illustrates the film's key 
scenes
and events, establishes the mood, characters plot, the setting and anything
else will help the audience understand the story. Invents and stages action.

Responsibilities :
  Analyze the story/ script
  Interpreting script pages and sequences into visual presentations.
  Developing characters and dramatic action scene by scene.
  Suggesting shooting angles and transitions.
  Incorporating Director's notes.
  Working quickly to translate story ideas into visual sequences.
  Work closely with Art Director, Head of story and Pre-Production 
Supervisor
to choose the shots and define action.
  Create Storyboards for the scenes assigned.

Qualifications :
  Strong drawing skills that suggest character and action
  Understanding of cinematic scene and dramatic structure
  Understanding of character development
  Ability to work collaboratively.
  Minimum 3 years feature film or television experiences and demonstrated
success in like position.
  Ability to analyze scenes in written form and translate into visual
product.
  Ability to express story and character through drawings-to draw characters
that are model and express emotion.
  Ability to invent action and express it through drawing.


Please send your resume via email or fax to our recruiter Pamela Thompson,
[email protected] or FAX 818 504 2631



TECHNICAL DIRECTOR - FX - (Full & Part Time)
Description : A FX TD must have a cursory knowledge of the entire CG process
as well as expertise in one or more specialization. Development tasks range
from exploring unique key-framed, procedural and dynamic animation 
techniques to
shader writing, compositing and general tool/scripting work. FX TDs are also
responsible for per-shot effects. Often these are completed using our well
developed set of tools and techniques; sometimes they require more original
solutions. Whatever the case the FX TD works from set-up to final on 
animation and
shading of each per-shot effect. Rough composites may also be required.
Approved effects are then handed to a Lighting TD for final lighting and
compositing.
Responsibilities :
-Design and implement procedural, shader based and dynamic animation under
the direction of the effects lead.
-Development of tools and techniques for efficient production of effects
-Test and debug new techniques and tools for future projects
Qualifications :
-Expertise in one or more: Procedural animation, particle effects, surface
shader development
-Developed sense of basic animation principles, primarily timing and weight
-Familiarity with one or more major animation package (Softimage, Maya,
Houdini, Realflow, etc)
-Familiarity with basic programming concepts and practices (C, C++, C-Shell,
Perl, .rib, MEL/Expressions or similar)
-Familiarity with *nix operating systems
-Experience working in a production environment and/or achieving aesthetic
goals on schedule
Junior FX Technical Director positions are also available. The
responsibilities and qualifications are similar, but less depth and 
experience is expected.
Please contact our recruiter Pamela Thompson at [email protected]
FAX 818 504 2631.
*******************
DIGITAL PAINT ARTIST
Description : A Digital Paint Artist is responsible for creating and/or
modifying 2D digital animation and effects. He is responsible for 
manipulation of
digital images using paint and compositing software. He works closely with 
the
Lighting Supervisor in an interactive fashion.
Responsibilities :
• Work with Lighting Supervisor to determine best approach to effects.
• Take images from Final Render to completion employing techniques including
but not limited to 2D effects, compositing, stabilization, tracking, and
pulling mattes.
• Work within a team to design and implement 2D & 21/2D paint effects.

Qualifications :
• Proficiency with the following programs: Discreet* Flame, Inferno, or
Combustion and Apple* Shake
• 2+ years feature film or commercial visual effects experience.
• Demonstrated competence with fine arts sketching and/or painting.
• Must have Art School/ Fine Arts background.
• UNIX experience.
Please send a resume to our recruiter Pamela Thompson, [email protected]. 
No
attachments please. Or fax 818 504 2631. 



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