Re: Animation for Television

Dallas D <[email protected]> Mon, 09 Apr 2007 17:00:24 -0600
Newsgroups gmane.comp.video.linux.movies
Message-ID <[email protected]>
Thanks, that helps.:) Now how is a PP typically set up? Does it differ 
from a TV series vs. a single Movie production?  I would guess a script 
would help add a styled intro, credits and or commercials into any show? 
If so are there any scripts freely available?

I have looked at the render farm set up in cinelerra but have not gotten 
around to trying it out. Do you have any advise about this render farm 
thing before I go ahead?

thanks,
Dallas

Gene Z. Ragan wrote:
> The term "production pipeline" is typically used to encompass the  
> entire chain
> of procedures and software used to create a finished product.  Where  
> I work
> (PDI/Dreamworks)  that pipeline could include commercial modeling and  
> animation tools,
> proprietary surfacing and lighting tools and various scripts to queue  
> requests to the render farm
> and assemble completed frames.
> 
> Gene
> 
> On Apr 6, 2007, at 8:02 PM, Dallas D wrote:
> 
>> Hello; Sean could you please explain what a "production pipeline"  
>> is? It
>> sounds good but I could only guess it speeds up production. I've  
>> started
>> playing with video on Fedora for just a year now and appreciate any
>> knowledge that makes this hobby more fun.
>>
>> Thanks
>> Dallas
>>
>> Sean Novak wrote:
>>> Sri,
>>>
>>> For one, I know that Linux will make the production of your shows
>>> cheaper.  Like Alan said, Linux typically is a lot more technical,  
>>> but
>>> very powerful in the hands of experienced TDs, artists, etc.
>>>
>>> Blender has many of the abilities that you would need to produce a  
>>> show
>>> (modeling, animation, rendering, non-linear editing, compositing).
>>> There are however, packages out there that do a better job at
>>> specializing in some of these tasks.  (ie. mac/final cut).  I'm a  
>>> Maya
>>> user for the most part, but I'm doing what I can to transfer my  
>>> entire
>>> production pipeline to Blender.  If I can give you any more  
>>> information,
>>> just ask.
>>>
>>> Sean
>>> [email protected]
>>>
>>>
>>> 	-------Original Message-------
>>> From: Alan Jones
>>> Subject: Re: [Linuxmovies-general] Animation for Television
>>> Sent: 03 Apr '07 04:38
>>>
>>> Hi Sri,
>>>
>>> I've got no doubt that it can be cheaper on linux. At a minimum I'd
>>> suggest you use linux for your servers and workstations. I've also
>>> written renderfarm management software that may interest you
>>> http://sf.net/projects/splish (no official release yet as I need to
>>> make a few things easier for general users - unfortunately setup is
>>> one of those - which is annoying as it's a on off task).
>>>
>>> The main challenge you'll have using OS software for the actual
>>> artistic work will be getting good artists who are familiar with open
>>> source packages such as blender. However if you can get someone in  
>>> who
>>> can trainyour artists and a good pipeline TD prepared to learn the
>>> packages and get it all integrated then I've got no doubt you can
>>> successfully run a full scale children's television production on
>>> FLOSS software.
>>>
>>> Cheers,
>>>
>>> Alan.
>>>
>>> On 3/12/07, srinivasa rao gantenapalli <[email protected]
>>> <https://mbox.snovak.com/compose.php?to=gantenapalli-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>>  
>>> wrote:
>>>> Hi Group,
>>>>
>>>> I am planning to produce an animation/comic show for television  
>>>> (mainly
>>>> targeting the children). I am wondering if it can be cheaper on  
>>>> linux
>>>> platform. Can someone help me regardig where to start / if open
>>> source has
>>>> proven software for this.
>>>>
>>>> Thanks in advance.
>>>> ---Sri
>>>> -------------------------------------------------------------------- 
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