Mesa 6.2.1 released

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.user,gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
Available at http://sourceforge.net/projects/mesa3d

Changes since v6.2:

Bug fixes:
- don't apply regular fog or color sum when using a fragment program
- glProgramEnvParameter4fARB always generated an error on
   GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
- fixed width/height mix-up in glSeparableFilter2D()
- fixed regression in glCopyPixels + convolution
- glReadPixels from a clipped front color buffer didn't always work
- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
- Attempting queries/accesses of VBO 0 weren't detected as errors
- paletted textures failed if the palette had fewer that 256 entries

Changes:
- fixed a bunch of compiler warnings found with gcc 3.4
- bug reports should to go bugzilla.freedesktop.org


-Brian



-------------------------------------------------------
SF email is sponsored by - The IT Product Guide
Read honest & candid reviews on hundreds of IT Products from real users.
Discover which products truly live up to the hype. Start reading now. 
http://productguide.itmanagersjournal.com/
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.