Mesa 6.2.1 released
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.user,gmane.comp.video.mesa3d.devel |
|---|---|
| Message-ID | <[email protected]> |
Available at http://sourceforge.net/projects/mesa3d Changes since v6.2: Bug fixes: - don't apply regular fog or color sum when using a fragment program - glProgramEnvParameter4fARB always generated an error on GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) - glVertexAttrib3svNV and glVertexAttrib3svARB were broken - fixed width/height mix-up in glSeparableFilter2D() - fixed regression in glCopyPixels + convolution - glReadPixels from a clipped front color buffer didn't always work - glTexImage didn't accept GL_RED/GREEN/BLUE as the format - Attempting queries/accesses of VBO 0 weren't detected as errors - paletted textures failed if the palette had fewer that 256 entries Changes: - fixed a bunch of compiler warnings found with gcc 3.4 - bug reports should to go bugzilla.freedesktop.org -Brian ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/