Re: Mesa3D port to Windows CE

William Gacquer <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce
Message-ID <[email protected]>
I did.

Mesa is a little bit bloated for such tiny devices but It works. Mesa
uses too much of floating points.
I decided to write my own OpenGL-ES stack for PDA, without any Mesa
source in it and you can see the results here :

http://www.gacquer.com/video/index.html

I wrote it cos I just needed to have a OpenGL-ES conformant. None were
available when I wrote it.

Regards
William Gacquer

余江英 a écrit :

> I am exploring the possibilities of porting Mesa3D to Windows CE. Does
> anyone know if there has been a port already or some of the issues
> involved?
>
> Thanks,
>
> -Yu
>
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