Re: Mesa3D port to Windows CE
William Gacquer <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.announce |
|---|---|
| Message-ID | <[email protected]> |
I did. Mesa is a little bit bloated for such tiny devices but It works. Mesa uses too much of floating points. I decided to write my own OpenGL-ES stack for PDA, without any Mesa source in it and you can see the results here : http://www.gacquer.com/video/index.html I wrote it cos I just needed to have a OpenGL-ES conformant. None were available when I wrote it. Regards William Gacquer 余江英 a écrit : > I am exploring the possibilities of porting Mesa3D to Windows CE. Does > anyone know if there has been a port already or some of the issues > involved? > > Thanks, > > -Yu > >------------------------------------------------------------------------ > >No virus found in this incoming message. >Checked by AVG Anti-Virus. >Version: 7.0.300 / Virus Database: 265.6.11 - Release Date: 12/01/2005 > > ------------------------------------------------------- This SF.Net email is sponsored by Oracle Space Sweepstakes Want to be the first software developer in space? Enter now for the Oracle Space Sweepstakes! http://ads.osdn.com/?ad_ids93&alloc_id281&op=click