Mesa 10.1.1

Carl Worth <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce
Message-ID <87zjjijg5v.fsf__35448.8022313037$1397868666$gmane$org@yoom.home.cworth.org>
Mesa 10.1.1 has been released. Mesa 10.1.1 is a bug fix release which
fixes bugs fixed since the 10.1 release, (see below for a list of
changes).

The tag in the git repository for Mesa 10.1.1 is 'mesa-10.1.1'.

Mesa 10.1.1 is available for download at
ftp://freedesktop.org/pub/mesa/10.1.1/

md5sums:
96e63674ccfa98e7ec6eb4fee3f770c3  MesaLib-10.1.1.tar.gz
1fde7ed079df7aeb9b6a744ca033de8d  MesaLib-10.1.1.tar.bz2
e64d0a562638664b13d2edf22321df59  MesaLib-10.1.1.zip

I have verified building from the .tar.bz2 file by doing:

tar xjf MesaLib-10.1.1.tar.bz2
cd Mesa-10.1.1
./configure --enable-gallium-llvm
make -j6
make install

I have also verified that I pushed the tag.

-Carl

-- 
[email protected]

Changes from 10.1 to 10.1.1

Aaron Watry (1):
      gallium/util: Fix memory leak

Alexander von Gluck IV (1):
      haiku: Fix build through scons corrections and viewport fixes

Anuj Phogat (2):
      mesa: Set initial internal format of a texture to GL_RGBA
      mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()

Brian Paul (12):
      softpipe: use 64-bit arithmetic in softpipe_resource_layout()
      mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
      st/osmesa: check buffer size when searching for buffers
      mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
      mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
      c11/threads: don't include assert.h if the assert macro is already defined
      mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
      st/mesa: add null pointer checking in query object functions
      mesa: fix glMultiDrawArrays inside a display list
      cso: fix sampler view count in cso_set_sampler_views()
      svga: replace sampler assertion with conditional
      svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()

Carl Worth (4):
      cherry-ignore: Ignore a few patches
      glsl: Allow explicit binding on atomics again
      Update VERSION to 10.1.1
      docs: Add release notes for 10.1.1

Chia-I Wu (1):
      i965/vec4: fix record clearing in copy propagation

Christian König (2):
      st/mesa: recreate sampler view on context change v3
      st/mesa: fix sampler view handling with shared textures v4

Courtney Goeltzenleuchter (1):
      mesa: add bounds checking to eliminate buffer overrun

Emil Velikov (5):
      nv50: add missing brackets when handling the samplers array
      mesa: return v.value_int64 when the requested type is TYPE_INT64
      configure: enable dri3 only for linux
      glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path
      configure: cleanup libudev handling

Eric Anholt (1):
      i965: Fix buffer overruns in MSAA MCS buffer clearing.

Hans (2):
      util: don't define isfinite(), isnan() for MSVC >= 1800
      mesa: don't define c99 math functions for MSVC >= 1800

Ian Romanick (7):
      linker: Split set_uniform_binding into separate functions for blocks and samplers
      linker: Various trivial clean-ups in set_sampler_binding
      linker: Fold set_uniform_binding into call site
      linker: Clean up "unused parameter" warnings
      linker: Set block bindings based on UniformBlocks rather than UniformStorage
      linker: Set binding for all elements of UBO array
      glsl: Propagate explicit binding information from the AST all the way to the linker

Ilia Mirkin (8):
      nouveau: fix fence waiting logic in screen destroy
      nv50: adjust blit_3d handling of ms output textures
      loader: add special logic to distinguish nouveau from nouveau_vieux
      mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
      nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
      nouveau: there may not have been a texture if the fbo was incomplete
      nvc0/ir: move sample id to second source arg to fix sampler2DMS
      nouveau: fix firmware check on nvd7/nvd9

Johannes Nixdorf (1):
      configure.ac: fix the detection of expat with pkg-config

Jonathan Gray (7):
      gallium: add endian detection for OpenBSD
      loader: use 0 instead of FALSE which isn't defined
      loader: don't limit the non-udev path to only android
      megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code
      egl/dri2: don't require libudev to build drm/wayland platforms
      egl/dri2: use drm macros to construct device name
      configure: don't require libudev for gbm or egl drm/wayland

José Fonseca (4):
      c11/threads: Fix nano to milisecond conversion.
      mapi/u_thread: Use GetCurrentThreadId
      c11/threads: Don't implement thrd_current on Windows.
      draw: Duplicate TGSI tokens in draw_pipe_pstipple module.

Kenneth Graunke (4):
      i965/fs: Fix register comparisons in saturate propagation.
      glsl: Fix lack of i2u in lower_ubo_reference.
      i965: Stop advertising GL_MESA_ycbcr_texture.
      glsl: Try vectorizing when seeing a repeated assignment to a channel.

Marek Olšák (13):
      r600g: fix texelFetchOffset GLSL functions
      r600g: fix blitting the last 2 mipmap levels for Evergreen
      mesa: fix the format of glEdgeFlagPointer
      r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits
      st/mesa: fix per-vertex edge flags and GLSL support (v2)
      mesa: mark GL_RGB9_E5 as not color-renderable
      mesa: fix texture border handling for cube arrays
      mesa: allow generating mipmaps for cube arrays
      mesa: fix software fallback for generating mipmaps for cube arrays
      mesa: fix software fallback for generating mipmaps for 3D textures
      st/mesa: fix generating mipmaps for cube arrays
      st/mesa: drop the lowering of quad strips to triangle strips
      r600g: implement edge flags

Matt Turner (4):
      mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
      i965/fs: Fix off-by-one in saturate propagation.
      i965/fs: Don't propagate saturate modifiers into partial writes.
      i965/fs: Don't propagate saturation modifiers if there are source modifiers.

Michel Dänzer (1):
      r600g: Don't leak bytecode on shader compile failure

Mike Stroyan (1):
      i965: Avoid dependency hints on math opcodes

Thomas Hellstrom (5):
      winsys/svga: Replace the query mm buffer pool with a slab pool v3
      winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel
      winsys/svga: Fix prime surface references also for guest-backed surfaces
      st/xa: Bind destination before setting new state
      st/xa: Make sure unused samplers are set to NULL

Tom Stellard (1):
      configure: Use LLVM shared libraries by default

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