Mesa 6.5 released

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce
Message-ID <442DE508.5090904__32891.146982047$1143860658$gmane$org@tungstengraphics.com>
Mesa 6.5 can be downloaded from 
http://sourceforge.net/project/showfiles.php?group_id=3

This is a development release and may not be totally stable.

Here's what's new:

New features:
- OpenGL Shading Language support through GL_ARB_shader_objects,
     GL_ARB_shading_language_100, GL_ARB_vertex_shader and
     GL_ARB_fragment_shader (done by Michal Krol)
- GL_EXT_packed_depth_stencil extension
- GL_EXT_timer_query extension
- GL_EXT_framebuffer_blit extension
- GL_ARB_half_float_pixel
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
     sampling unit bits from the texture env combine enable bits
- r200: add support for GL_ATI_fragment_shader
- added fast XOR-mode line drawing optimization
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
     and GL_EXT_fog_coord
- MESA_GLX_ALPHA_BITS env var for xlib driver
- many DRI driver updates (including screen rotation support
     for the Intel DRI driver)
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- removed GL_SGIX/SGIS_pixel_texture extensions
Bug fixes:
- fixed glxcontextmodes.c datatype problem (bug 5835)
- fixed aix-gcc build/install bugs (bug 5874)
- fixed some bugs in texture env program generation
- glXCopyContext() didn't handle texture object bindings properly
- glXCopyContext() didn't copy all lighting state
- fixed FreeBSD config (Pedro Giffuni)
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes





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