Mesa 10.3.1

Emil Velikov <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
Mesa 10.3.1 has been released. Mesa 10.3.1 is a bug fix release
fixing bugs since the 10.3 release, (see below for a list of
changes).

The tag in the git repository for Mesa 10.3.1 is 'mesa-10.3.1'.

Mesa 10.3.1 is available for download at
ftp://freedesktop.org/pub/mesa/10.3.1/

SHA-256 checksums (can be verified with the sha256sum program):
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d  MesaLib-10.3.1.tar.gz
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add  MesaLib-10.3.1.tar.bz2
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15  MesaLib-10.3.1.zip

I have verified building from the .tar.bz2 file by doing:

tar xjf MesaLib-10.3.1.tar.bz2
cd Mesa-10.3.1
./configure --enable-gallium-llvm
make -j6
make -j6 install

I have also verified that I pushed the tag.

-Emil

--

Changes from 10.3 to 10.3.1:

Andreas Pokorny (2):
      egl/drm: expose KHR_image_pixmap extension
      i915: Fix black buffers when importing prime fds

Brian Paul (1):
      mesa: fix prog_optimize.c assertions triggered by SWZ opcode

Emil Velikov (3):
      docs: Add 10.3 sha256 sums, news item and link release notes
      Update VERSION to 10.3.1
      Add release notes for the 10.3.1 release

Ian Romanick (4):
      glsl: Make sure fields after small structs have correct padding
      glsl: Make sure row-major array-of-structure get correct layout
      glsl: Round struct size up to at least 16 bytes
      glsl: Strip arrayness from ir_type_dereference_variable too

Ilia Mirkin (5):
      nv50/ir: avoid deleting pseudo instructions too early
      gm107/ir: fix manual TXD for array targets
      gm107/ir: fix texture argument order
      gm107/ir: add support for indirect const buffer selection
      gm107/ir: take relative pfetch offset into account

Keith Packard (1):
      glx/dri3: Provide error diagnostics when DRI3 allocation fails

Kenneth Graunke (2):
      mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
      mesa: Set correct array element in vbo_exec_vtx_init.

Marek Olšák (3):
      radeonsi: release GS rings at context destruction
      radeonsi: properly destroy the GS copy shader and scratch_bo for compute
      st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables

Michel Dänzer (1):
      st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers

Richard Sandiford (2):
      mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
      swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian

Roland Scheidegger (1):
      gallivm: fix idiv

Thomas Hellstrom (1):
      st/xa: Fix regression in xa_yuv_planar_blit()

Tom Stellard (2):
      clover: Add support to mem objects for multiple destructor callbacks v2
      configure.ac: Compute LLVM_VERSION_PATCH using llvm-config

Tomasz Figa (3):
      util: Include in Android builds
      st/mesa: Generate format_info.c in Android builds
      st/mesa: Fix paths used in Android builds

rconde (1):
      gallivm,tgsi: fix idiv by zero crash

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