Mesa 10.3.3

Emil Velikov <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce
Message-ID <[email protected]>
Mesa 10.3.3 has been released. Mesa 10.3.3 is a bug fix release
fixing bugs since the 10.3.2 release, (see below for a list of
changes).

The tag in the git repository for Mesa 10.3.3 is 'mesa-10.3.3'.

Mesa 10.3.3 is available for download at
ftp://freedesktop.org/pub/mesa/10.3.3/

SHA-256 checksums (can be verified with the sha256sum program):
23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79  MesaLib-10.3.3.tar.gz
0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753  MesaLib-10.3.3.tar.bz2
a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840  MesaLib-10.3.3.zip


I have verified building from the .tar.bz2 file by doing:

tar xjf MesaLib-10.3.3.tar.bz2
cd Mesa-10.3.3
./configure --enable-gallium-llvm
make -j6
make -j6 install

I have also verified that I pushed the tag.

-Emil

--

Changes from 10.3.2 to 10.3.3:

Anuj Phogat (2):
      glsl: Fix crash due to negative array index
      glsl: Use signed array index in update_max_array_access()

Brian Paul (1):
      mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC

Emil Velikov (3):
      docs: Add sha256 sums for the 10.3.2 release
      Update version to 10.3.3
      Add release notes for the 10.3.3 release

Ilia Mirkin (27):
      freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
      freedreno/ir3: INEG operates on src0, not src1
      freedreno/ir3: add UARL support
      freedreno/ir3: negate result of USLT/etc
      freedreno/ir3: use unsigned comparison for UIF
      freedreno/ir3: add TXL support
      freedreno/ir3: fix UCMP handling
      freedreno/ir3: implement UMUL correctly
      freedreno: add default .dir-locals.el for emacs settings
      freedreno/ir3: make texture instruction construction more dynamic
      freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
      freedreno/ir3: add TXQ support
      freedreno/ir3: add TXB2 support
      freedreno: dual-source render targets are not supported
      freedreno: instanced drawing/compute not yet supported
      freedreno/ir3: avoid fan-in sources referring to same instruction
      freedreno/ir3: add IDIV/UDIV support
      freedreno/ir3: add UMOD support, based on UDIV
      freedreno/ir3: add MOD support
      freedreno/ir3: add ISSG support
      freedreno/ir3: add UMAD support
      freedreno/ir3: make TXQ return integers, not floats
      freedreno/ir3: shadow comes before array
      freedreno/ir3: add texture offset support
      freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
      freedreno/ir3: add TXF support
      freedreno: positions come out as integers, not half-integers

Jan Vesely (1):
      configure: include llvm systemlibs when using static llvm

Marek Olšák (5):
      r600g: fix polygon mode for points and lines and point/line fill modes
      radeonsi: fix polygon mode for points and lines and point/line fill modes
      radeonsi: fix incorrect index buffer max size for lowered 8-bit indices
      Revert "st/mesa: set MaxUnrollIterations = 255"
      r300g: remove enabled/disabled hyperz and AA compression messages

Mauro Rossi (1):
      gallium/nouveau: fully build the driver under android

Michel Dänzer (1):
      radeon/llvm: Dynamically allocate branch/loop stack arrays

Rob Clark (62):
      freedreno/ir3: detect scheduler fail
      freedreno/ir3: add TXB
      freedreno/ir3: add DDX/DDY
      freedreno/ir3: bit of debug
      freedreno/ir3: fix error in bail logic
      freedreno/ir3: fix constlen with relative addressing
      freedreno/ir3: add no-copy-propagate fallback step
      freedreno: don't overflow cmdstream buffer so much
      freedreno/ir3: fix potential segfault in RA
      freedreno: update generated headers
      freedreno/a3xx: enable hw primitive-restart
      freedreno/a3xx: handle rendering to layer != 0
      freedreno: update generated headers
      freedreno/a3xx: format fixes
      util/u_format: add _is_alpha()
      freedreno/a3xx: alpha render-target shenanigans
      freedreno/ir3: catch incorrect usage of tmp-dst
      freedreno/ir3: add missing put_dst
      freedreno: "fix" problems with excessive flushes
      freedreno: update generated headers
      freedreno/a3xx: 3d/array textures
      freedreno: add DRM_CONF_SHARE_FD
      freedreno/a3xx: more texture array fixes
      freedreno/a3xx: initial texture border-color
      freedreno: fix compiler warning
      freedreno: don't advertise mirror-clamp support
      freedreno: update generated headers
      freedreno: we have more than 0 viewports!
      freedreno: turn missing caps into compile warnings
      freedreno/a3xx: add LOD_BIAS
      freedreno/a3xx: add flat interpolation mode
      freedreno/a3xx: add 32bit integer vtx formats
      freedreno/a3xx: fix border color order
      freedreno: move bind_sampler_states to per-generation
      freedreno: add texcoord clamp support to lowering
      freedreno/a3xx: add support to emulate GL_CLAMP
      freedreno/a3xx: re-emit shaders on variant change
      freedreno/lowering: fix token calculation for lowering
      freedreno: destroy transfer pool after blitter
      freedreno: max-texture-lod-bias should be 15.0f
      freedreno: update generated headers
      freedreno/a3xx: handle large shader program sizes
      freedreno/a3xx: emit all immediates in one shot
      freedreno/ir3: fix lockups with lame FRAG shaders
      freedreno/a3xx: handle VS only outputting BCOLOR
      freedreno: query fixes
      freedreno/a3xx: refactor vertex state emit
      freedreno/a3xx: refactor/optimize emit
      freedreno/ir3: optimize shader key comparision
      freedreno: inline fd_draw_emit()
      freedreno: fix layer_stride
      freedreno: update generated headers
      freedreno/ir3: large const support
      freedreno/a3xx: more layer/level fixes
      freedreno/ir3: comment + better fxn name
      freedreno/ir3: fix potential gpu lockup with kill
      freedreno/a3xx: disable early-z when we have kill's
      freedreno/ir3: add debug flag to disable cp
      freedreno: clear vs scissor
      freedreno: mark scissor state dirty when enable bit changes
      freedreno/a3xx: fix viewport state during clear
      freedreno/a3xx: fix depth/stencil restore format

Tapani Pälli (2):
      glsl: fix uniform location count used for glsl types
      mesa: check that uniform exists in glUniform* functions

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