Mesa 10.3.6

Emil Velikov <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
Mesa 10.3.6 has been released. Mesa 10.3.6 is a bug fix release
fixing bugs since the 10.3.5 release, (see below for a list of
changes).

The tag in the git repository for Mesa 10.3.6 is 'mesa-10.3.6'.

Mesa 10.3.6 is available for download at
ftp://freedesktop.org/pub/mesa/10.3.6/

SHA-256 checksums (can be verified with the sha256sum program):
c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f  MesaLib-10.3.6.tar.gz
8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b  MesaLib-10.3.6.tar.bz2
6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a  MesaLib-10.3.6.zip


I have verified building from the .tar.bz2 file by doing:

tar xjf MesaLib-10.3.6.tar.bz2
cd Mesa-10.3.6
./configure --enable-gallium-llvm
make -j6
make -j6 install

I have also verified that I pushed the tag.

-Emil

--

Changes from 10.3.5 to 10.3.6:

Andres Gomez (1):
      i965/brw_reg: struct constructor now needs explicit negate and abs values.

Ben Widawsky (1):
      i965/gs: Avoid DW * DW mul

Dave Airlie (1):
      r600g: only init GS_VERT_ITEMSIZE on r600

Emil Velikov (4):
      docs: Add sha256 sums for the 10.3.5 release
      Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"
      Update version to 10.3.6
      Add release notes for the 10.3.6 release

Ian Romanick (2):
      linker: Wrap access of producer_var with a NULL check
      linker: Assign varying locations geometry shader inputs for SSO

Ilia Mirkin (3):
      util/primconvert: pass index bias through
      util/primconvert: support instanced rendering
      util/primconvert: take ib offset into account

José Fonseca (1):
      util/primconvert: Avoid point arithmetic; apply offset on all cases.

Marek Olšák (1):
      docs/relnotes: document the removal of GALLIUM_MSAA

Mario Kleiner (4):
      glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
      glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)
      glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
      glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)

Maxence Le Doré (1):
      glsl: Add gl_MaxViewports to available builtin constants

Tom Stellard (1):
      radeonsi: Program RASTER_CONFIG for harvested GPUs v5

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