[ANNOUNCE] mesa 25.0.7
Eric Engestrom <[email protected]> Wed, 28 May 2025 17:34:57 +0200
| Newsgroups | gmane.comp.video.mesa3d.announce |
|---|---|
| Message-ID | <onc3mndk4sc5xzigvvgwghfgafsgk3jf5zovinwmb3co3p5pfq__20795.8618922689$1748450775$gmane$org@yeyv6633ckk5> |
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Subject: [ANNOUNCE] mesa 25.0.7
MIME-Version: 1.0
Hello everyone,
The bugfix release 25.0.7 is now available.
This is the last release of the 25.0 series. Users are encouraged to
switch to the 25.1 series to continue receiving bugfixes.
Cheers,
Eric
---
Adam Jackson (2):
vtn: (Silently) handle FunctionParameterAttributeNo{Capture,Write}
vtn/opencl: Handle OpenCLstd_F{Min,Max}_common
Calder Young (2):
iris: Fix accidental writes to global dirty bit instead of local
iris: set dependency between SF_CL and CC states
Christian Gmeiner (1):
zink: Fix NIR validation error in cubemap-to-array lowering
Dave Airlie (1):
nvk: Fix compute class comparison in dispatch indirect
David Rosca (4):
radeonsi/vce: Fix bitstream buffer size
radeonsi/vce: Only send one task per IB
radeonsi/vce: Fix output quality and performance in speed preset
radv/video: Limit 10bit H265 decode support to stoney and newer
Ella Stanforth (1):
v3d/compiler: Fix ub when using memcmp for texture comparisons.
Eric Engestrom (5):
docs: add sha sum for 25.0.6
.pick_status.json: Mark 29d7b90cfcb67ecc2ff3e422dd7b38898abb1bbe as d=
enominated
.pick_status.json: Update to 8965e60118fa17407c5bfcdca1fe2854ad2fb150
docs: add release notes for 25.0.7
VERSION: bump for 25.0.7
Erik Faye-Lund (1):
mesa/main: remove non-existing function prototype
Faith Ekstrand (2):
nvk: Allocate the correct VAB size on Kepler
nouveau/mme: Don't install the HW tests
Georg Lehmann (2):
radeonsi: always lower alu bit sizes
aco: assume sram ecc is enabled on Vega20
Gurchetan Singh (1):
gfxstream: get rid of logspam in virtualized case
Hans-Kristian Arntzen (1):
radv: Consider that DGC might need shader reads of predicated data.
Jos=C3=A9 Roberto de Souza (2):
anv: Implement missing part of Wa_1604061319
anv: Enable preemption due 3DPRIMITIVE in GFX 12
Karol Herbst (2):
nir: fix use-after-free on function parameter names
vtn: fix use-after-free on function parameter names
Lars-Ivar Hesselberg Simonsen (2):
panvk/v9+: Set up limited texture descs for storage use
panvk/v9+: Set up limited texture descs for storage use
LingMan (1):
entaviv/isa: Silence warnings about non snake case names
Lionel Landwerlin (4):
anv: enable preemption setting on command/batch correctly
anv/brw: stop turning load_push_constants into load_uniform
hasvk/elk: stop turning load_push_constants into load_uniform
anv: don't use pipeline layout at descriptor bind
Marek Ol=C5=A1=C3=A1k (2):
winsys/amdgpu: fix running out of 32bit address space with high FPS
glsl: fix sampler and image type checking in lower_precision
Matt Turner (1):
gallivm: Use `llvm.roundeven` in lp_build_round()
Mel Henning (2):
nouveau/headers: Run rustfmt after file is closed
nouveau/headers: Ignore PermissionError in rustfmt
Mike Blumenkrantz (2):
llvmpipe: disable conditional rendering mem for blits
lavapipe: handle counterOffset in vkCmdDrawIndirectByteCountEXT
Natalie Vock (1):
driconf: Fix DOOM: The Dark Ages workaround name in 25.0.x
Olivia Lee (1):
util/u_printf: fix memory leak in u_printf_singleton_add_serialized
Patrick Lerda (1):
r600: fix pop-free clipping
Paulo Zanoni (1):
anv/trtt: don't avoid the TR-TT submission when there is stuff to sig=
nal
Qiang Yu (1):
nir/opt_varyings: fix mesh shader miss promote varying to flat
Rhys Perry (1):
aco/gfx115: consider point sample acceleration
Rob Clark (1):
ci: Disable fd-farm
Samuel Pitoiset (5):
radv: fix fetching conditional rendering state for DGC preprocess
radv: fix conditional rendering with DGC and non native 32-bit predic=
ate
radv: fix missing texel scale for unaligned linear SDMA copies
radv: fix capture/replay with sparse images and descriptor buffer
radv: add radv_disable_hiz_his_gfx12 and enable for Mafia Definitive =
Edition
Timothy Arceri (7):
st/mesa: fix _IntegerBuffers bitfield use
mesa/st: fix _BlendForceAlphaToOneDraw bitfield use
mesa/st: fix _IsRGBDraw bitfield use
mesa: fix _FP32Buffers bitfield use
mesa: update validation when draw buffer changes
mesa: extend linear_as_nearest work around
util: add workaround for the game Foundation
git tag: mesa-25.0.7
https://mesa.freedesktop.org/archive/mesa-25.0.7.tar.xz
SHA256: 592272df3cf01e85e7db300c449df5061092574d099da275d19e97ef0510f8a6 m=
esa-25.0.7.tar.xz
SHA512: 825bbd8bc5507de147488519786c0200afacf97dae621c80ead24b2c5dd55c5a442=
757ac8452698ae611e9344025465080795cf8f2dc4eb7ce07b5cc521b2b5c mesa-25.0.7.=
tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-25.0.7.tar.xz.sig
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