Mesa 6.2 released

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.user,gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
Mesa 6.2 can be downloaded form SourceForge at 
http://sourceforge.net/projects/mesa3d

This is a stable release that fixes bugs since the 6.1 release. 
Here's what's new:

New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- updated Doxygen support (Jose Fonseca)

Changes:
- some GGI driver updates (Christoph Egger, bug 1025977)

Bug fixes:
- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
   before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
- fixed potential ref count bugs in VBOs and vertex/fragment programs
- spriteblast demo didn't handle window size changes correctly
- glTexSubImage didn't handle pixels=NULL correctly for PBOs
- fixed color index mode glDrawPixels bug (Karl Schultz)

-Brian



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