[ANNOUNCE] mesa 22.1.0

Dylan Baker <[email protected]>
Newsgroups gmane.comp.video.mesa3d.announce,gmane.comp.video.mesa3d.devel
Message-ID <165290583634.756275.11494184008016488284@localhost>
Hi list,

I'd like to announce that mesa 21.1.0 is finally available.

This release brings with it a lot of greate featurres, including (since
rc5) additional kopper backports for zink, and support for Intel's
Alchemist DG2 platform.

See you all in two weeks with 22.1.1.

Cheers,
Dylan


shortlog
========

Danylo Piliaiev (3):
      tu: Do not flush ccu in clear/blits during renderpass
      pps: Open writable renderer node in DrmDevice::create
      tu: Fix indices of drm_msm_gem_submit_cmd when filling them

Dave Airlie (1):
      meson: add build-id to pipe libraries

Dylan Baker (15):
      .pick_status.json: Update to 57293dee2b11ba7e52052edc4d0437f08db19144
      .pick_status.json: Mark 5a3aee78cbb70918b413cdd40dffcae7c9e97d8c as denominated
      .pick_status.json: Update to 5c90eb1c53f46e86717c6bf4d5253dd23c4dac1f
      .pick_status.json: Update to 07eba9a15a06ceda3469892822e8b539effc6788
      .pick_status.json: Update to 29a8f1f03bed317370e07288fd9d4b85a24562e6
      .pick_status.json: Mark 07efe6f129956d0cce0fb167d08b5f8af25d0c95 as backported
      .pick_status.json: Mark 1c17502ab38a238efe5d9aa4bc0ff07c967adb80 as backported
      .pick_status.json: Mark b6eec12327b65038dd56742dbe272c21c63a3844 as backported
      .pick_status.json: Mark 7057a363591279c3f65a3c4af41687e6f8142649 as backported
      .pick_status.json: Mark 9924fecee6412f1cad65d7d7347681856e3a525c as backported
      .pick_status.json: Mark 7aee9f12b9c1f17ae2662c8043c8679ce698b731 as backported
      .pick_status.json: Mark 5e4009fe6c91c34a7cdf8c16aa5aa53c3ff41222 as backported
      .pick_status.json: Mark b18448e7acfc765ee95505c7cd5e2ce6e6fc36cc as backported
      docs: add release notes for 22.1.0
      VERSION: bump for 22.1.0 final

Jason Ekstrand (1):
      nir: Preserve metadata if remove_dead_derefs makes no progress

Jonathan Gray (2):
      intel/dev: sync ADL-S pci ids with linux
      intel/dev: add RPL-S pci ids from drm-intel-next

Jordan Justen (3):
      intel/dev: Add INTEL_PLATFORM_DG2_G12
      intel/dev: Add DG2 G12 PCI IDs
      intel/dev: Enable first set of DG2 PCI IDs

Kenneth Graunke (3):
      anv: Fix INTEL_DEBUG=bat on XeHP
      iris: Add FLUSH_HDC to PIPE_CONTROL_CACHE_FLUSH_BITS
      Revert "st/mesa: Transcode ASTC to BC7 (BPTC) where possible"

Marcin Ślusarz (2):
      anv: update task/mesh distribution with the recommended values
      anv: disable streamout before emitting mesh shading state

Marek Olšák (1):
      radeonsi: fix a crash when failing to create a context

Mike Blumenkrantz (28):
      zink: fix up sparse texture sampling for shadow samplers
      zink: clamp out min_lod operands for explicit lod ops
      zink: fix sparse binding for arrayed textures
      zink: set sparse flag in cubemap lowering
      zink: fix sparse texture depth calcs for arrayed textures
      zink: remove implicit query resets
      zink: remove refs from shader images
      zink: reuse local res pointer in set_shader_images
      zink: simplify dumb update flagging in set_shader_images
      zink: read shader image r/w usage from incoming data struct
      zink: copy incoming shader image struct after doing updates
      zink: stop leaking shader image surfaces
      zink: fix 3d shader image miplevel calc for depth
      zink: directly reuse surface ivci when rebinding
      lavapipe: ignore depth/stencil states if attachment is not present
      lavapipe: fix pipeline handling for dynamic render zs state with pipeline library
      spirv: fix barrier scope assert
      zink: never create a sw context unless sw is requested
      zink: only reject non-blittable resource creation if it has no other binds
      zink: add separate error message for push descriptor set alloc fail
      zink: add extra validation for resource creation
      zink: remove input attachment usage when pruning surface usage
      zink: add extended usage and retry if resource creation fails
      zink: fix surface/bufferview cache comparisons
      zink: force render target usage for sampler-only resources
      zink: clamp 1D_ARRAY sparse textures to 2D as needed
      zink: handle PIPE_BUFFER sparse texture queries
      zink: fix non-dynamic vertex stride update flagging

Pierre-Eric Pelloux-Prayer (3):
      radeonsi: don't use wave32 for GE on gfx10 if culling is used
      amd: fix ac_build_mbcnt_add in wave32 mode
      glx: set max values for pbuffer width / height

Samuel Pitoiset (1):
      radv: disable DCC for Senra Kagura Shinovi Versus

Tomeu Vizoso (1):
      ci: Disable jobs to the Collabora lab

Victor Hermann Chiletto (1):
      radv: always check entry count in descriptor pool when allocating

xperia64 (1):
      wgl: Add driver_zink as a dependency of the wgl frontend


git tag: mesa-22.1.0

https://mesa.freedesktop.org/archive/mesa-22.1.0.tar.xz
SHA256: df6270c1371eaa2aa6eb65b95cbbb2a98b14fa4b7ba0ed45e4ca2fd32df60477  mesa-22.1.0.tar.xz
SHA512: a2a6f6f37d1e63aa5537a2bbdfd8634fafebf7e223099deb0fd96749d6d1880ea692231fe12eb06ade78a5eb483d11d6f9ef746e94fe3fd58b4381d469afa934  mesa-22.1.0.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-22.1.0.tar.xz.sig
signature.asc (application/pgp-signature, 228 B)
-----BEGIN PGP SIGNATURE-----

iHUEABYKAB0WIQRxxLdWILx1cItL2yVMlfqrPrBz7AUCYoVXbAAKCRBMlfqrPrBz
7Mp+AQCzBVNLe3vMIrcD6qtm/EIOf8hiNmFGgQhWQP8PnN4D7AEAgv3MBAM51d+0
5inC3T3/lhmarEei09NWEh6Sp3YMCQU=
=Y1ES
-----END PGP SIGNATURE-----
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.