Re: GBM as standalone buffer allocator
Adam Jackson <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.devel |
|---|---|
| Message-ID | <CAD_bs+pJQU3roQk+otMiDhHUB9RZDLPZ8Ym8nQzrPK4JQfuS5g@mail.gmail.com> |
On Mon, Oct 23, 2023 at 6:39 AM Srinivas Pullakavi (QUIC) < [email protected]> wrote: > Hi, > > > > We are planning to enhance GBM as a standalone buffer allocator, which can > be used for all multi-media clients. Ex: video, camera, display etc; > > > > GBM create device expects a file descriptor to be passed, which points to > drm node. This brings in a dependency on display for buffer allocation. On > headless devices where display driver is not present, GBM cannot be used > for buffer allocations. E.g. Recording cases where pipeline is setup > between Camera, Video, Graphics. > I don't understand the objection. drm devices are not compelled to have display support. The panfrost drm driver for example does not have any display support, only rendering. - ajax >