Re: GBM as standalone buffer allocator

Adam Jackson <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <CAD_bs+pJQU3roQk+otMiDhHUB9RZDLPZ8Ym8nQzrPK4JQfuS5g@mail.gmail.com>
On Mon, Oct 23, 2023 at 6:39 AM Srinivas Pullakavi (QUIC) <
[email protected]> wrote:

> Hi,
>
>
>
> We are planning to enhance GBM as a standalone buffer allocator, which can
> be used for all multi-media clients. Ex: video, camera, display etc;
>
>
>
> GBM create device expects a file descriptor to be passed, which points to
> drm node. This brings in a dependency on display for buffer allocation. On
> headless devices where display driver is not present, GBM cannot be used
> for buffer allocations. E.g. Recording cases where pipeline is setup
> between Camera, Video, Graphics.
>

I don't understand the objection. drm devices are not compelled to have
display support. The panfrost drm driver for example does not have any
display support, only rendering.

- ajax

>
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