Re: Lavapipe license

Marek Olšák <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <CAAxE2A4_a-nLkxTEhRY3_mtbWw3ravMsk=P9Ha_g0v07a6pQ8Q@mail.gmail.com>
You should only see the MIT license for all Mesa contributions that
don't import external source code.

Marek

On Tue, Feb 13, 2024 at 5:23 AM George Karpathios <[email protected]> wrote:
>
> Hi everyone,
>
> I'd like to bundle Lavapipe's binary that I've built (also contains LLVM thanks to static linking) with a commercial application and I'm confused regarding which licenses I should include into the product. Reading in https://docs.mesa3d.org/license.html, "Different copyrights and licenses apply to different components" and "In general, consult the source files for license terms." makes me think that I should search into every component that Lavapipe uses (how can I figure these out precisely?), is that correct? For example, do I need the licenses for LLVM, Main Mesa code, Gallium, llvmpipe and more? Additionally, looking inside Lavapipe's source files under src/gallium/frontends/lavapipe, I see various license texts from RedHat, Intel, AMD, Valve, VMware etc.
>
> I feel a bit overwhelmed as to what's the proper thing to do, so if anyone could help me learn how to figure situations like this out, I would be really grateful. Thanks in advance.
>
> Best regards,
> George
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