Degugging with gdb
Manuel Dun <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.devel |
|---|---|
| Message-ID | <CADkQz_jB7+T3ZO+3SmwHug=6xO3CV0KoYAUdQUY4VKqn3XFOAQ@mail.gmail.com> |
Hello This is a continuation from a question I made in the mesa-user mailing list. how would I set up mesa 3d to debug with gdb? and is it reasonable to do so? I usually set libraries as meson subprojects but I don't know how to get the meson dependency for mesa 3d.