Re: Porting / AMIGA / PiStorm32 / developer needed - Back to the roots

"Luke A. Guest" <[email protected]>
Newsgroups gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
The build could be worked to get a gles1 lib, which isn't optimal given 
the power of the pi's gpu.

On 18/04/2024 11:57, Luke A. Guest wrote:
> On 18/04/2024 11:23, Luke A. Guest wrote:
>> I took a look at this over the last few days with the plan to use 
>> fs-uae to get the following built:
>>
>> 1. Static lib build.
>> 2. Aim for GL 1.5.
>> 3. swrast (softpipe) and osmesa.
> 
> I just disabled the compiler directory and found that libmesa depends on 
> headers from glsl, and I cannot find anywhere where it's possible to 
> restrict the built version of GL, so maybe it's not possible to build a 
> restricted version?
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