Re: Request for Merge Request for Mesa Patch
Karmjit Mahil <[email protected]> Mon, 16 Feb 2026 09:58:15 +0000
| Newsgroups | gmane.comp.video.mesa3d.devel |
|---|---|
| Message-ID | <[email protected]> |
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Hello,
Mesa development happens over at
https://gitlab.freedesktop.org/mesa/mesa rather then this mailing-list,
so that would be place to send code changes to.
Also, check out
https://docs.mesa3d.org/submittingpatches.html#submitting-patches which
outlines the process.
On 15/02/2026 02:15, Ericky Dos Santos wrote:
> Hello,
>
> I am emailing a patch I have done to mesa to enable UIF tiling for
> scannout when compositor supports it.
> The current architecture was forcing me to copy from Linear to UIF to
> rener glxgears using gamescope in the Pi5, with this patch I am able
> to skip that copy phase.
>
> Please take a look at this one and if possible enable my account to
> create a fork so I can submit more patches when needed in gitlab.
> Username is Ericky14.
>
> Link to patch in a git repo as well: https://github.com/Ericky14/mesa
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<p>Hello,</p>
<p><br>
</p>
<p>Mesa development happens over at
<a class="moz-txt-link-freetext" href="https://gitlab.freedesktop.org/mesa/mesa">https://gitlab.freedesktop.org/mesa/mesa</a> rather then this
mailing-list, so that would be place to send code changes to.</p>
<p><br>
</p>
<p>Also, check out
<a class="moz-txt-link-freetext" href="https://docs.mesa3d.org/submittingpatches.html#submitting-patches">https://docs.mesa3d.org/submittingpatches.html#submitting-patches</a>
which outlines the process.</p>
<p><br>
</p>
<p><br>
</p>
<div class="moz-cite-prefix">On 15/02/2026 02:15, Ericky Dos Santos
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:BN0PR10MB5240A3EED04C98D45264DBB9D26FA@BN0PR10MB5240.namprd10.prod.outlook.com">
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<div
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Hello,</div>
<div
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<br>
</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
I am emailing a patch I have done to mesa to enable UIF tiling
for scannout when compositor supports it.</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
The current architecture was forcing me to copy from Linear to
UIF to rener glxgears using gamescope in the Pi5, with this
patch I am able to skip that copy phase.</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
<br>
</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
Please take a look at this one and if possible enable my account
to create a fork so I can submit more patches when needed in
gitlab. Username is Ericky14.</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
<br>
</div>
<div
style="font-family: "Calibri", "Helvetica", sans-serif; font-size: 12pt; color: rgb(0, 0, 0);"
class="elementToProof">
Link to patch in a git repo as well: <span
class="elementToProof"><a
href="https://github.com/Ericky14/mesa"
moz-do-not-send="true" class="moz-txt-link-freetext">https://github.com/Ericky14/mesa</a></span></div>
</blockquote>
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