Switching from an onscreen glx context to an osmesa context
Paul Gotzel <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CABopqW+u9q0bH6c7mdpOoDYT5VOnouJXauwkst_7_nr67gz0Cw@mail.gmail.com> |
Hello, I've taken on the task of upgrading from mesa 7.6.1 to 7.10.3 and come across what seems to be a regression. I'm building on linux_x86-64 with gcc 4.5.1 and the following config: configure --prefix=/u/vm-RHwin7-pa03/people/paulg/clones/install/mesa/ --with-driver=xlib --disable-gles1 --disable-gles2 --disable-egl --disable-gallium The problem happens when I switch between a mesa glx context to a osmesa context, the OSMesaMakeCurrent succeeds but ends up using the onscreen glx context for rendering. The basic sequence of calls is as follows: glxCreateContext glxMakeCurrent ... OpenGL commands ... OSMesaCreateContext OSMesaMakeCurrent ... OpenGL commands ... <-- these commands render single buffered on the previous context. I can workaround this by inserting a glxDestroyContext before the OSMesaMakeCurrent but I'm switching between the contexts in a loop so I'm hoping there is something I'm missing. Any ideas? This was not a problem in 7.6.1 but maybe I just got lucky. Any help is appreciated. Regards, Paul _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users