Re: Mesa3D on Solaris10-x86

Brian Paul <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Organization VMware, Inc.
Message-ID <[email protected]>
On 09/14/2011 11:39 PM, vijaeendra simha wrote:
> Hi,
>
> I am tryingto build MesaLib- 7.5.1 on Solaris10-x86 System
>
> I ran the following commands..,
>
> ./configure
>
> gmake..
>
> But on running gmake, it throws the following error...
>
> gcc -c -I../../../../include -I../../../../src/mesa
> -I../../../../src/mesa/main -I/usr/openwin/include -g -O2 -Wall
> -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing
> -fPIC   -DPTHREADS -DSVR4 -DUSE_XSHM xm_tri.c -o xm_tri.o
> In file included from glxheader.h:43,
>                   from xm_tri.c:37:
> /usr/openwin/include/X11/Xlib.h:38: warning: ignoring #pragma ident
> In file included from glxheader.h:44,
>                   from xm_tri.c:37:
> /usr/openwin/include/X11/Xlibint.h:43: warning: ignoring #pragma ident
> In file included from /usr/openwin/include/X11/Xproto.h:76,
>                   from /usr/openwin/include/X11/Xlibint.h:49,
>                   from glxheader.h:44,
>                   from xm_tri.c:37:
> /usr/openwin/include/X11/Xmd.h:51: warning: ignoring #pragma ident
> In file included from glxheader.h:45,
>                   from xm_tri.c:37:
> /usr/openwin/include/X11/Xutil.h:56: warning: ignoring #pragma ident
> gmake[4]: *** No rule to make target `../../../../src/mesa/libmesa.a',
> needed by `../../../../lib/libGL.so'.  Stop.
> gmake[4]: Leaving directory `/export/home/Mesa-7.5.1/src/mesa/drivers/x11'
> gmake[3]: *** [default] Error 1
> gmake[3]: Leaving directory `/export/home/Mesa-7.5.1/src/mesa/drivers'
> gmake[2]: *** [driver_subdirs] Error 2
> gmake[2]: Leaving directory `/export/home/Mesa-7.5.1/src/mesa'
> gmake[1]: *** [subdirs] Error 1
> gmake[1]: Leaving directory `/export/home/Mesa-7.5.1/src'
> gmake: *** [default] Error 1

If libmesa.a doesn't exist, that indicates something went wrong 
earlier in the build.

You should probably do a 'make clean' and try rebuilding and then post 
the whole compilation log here for inspection.

-Brian
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