Re: Is there a feature-complete software-rendering OpenGL implementation ?
W Thomas Jones <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On 12-02-14 04:04 PM, Alexey Eromenko wrote: > Hi, > > I need a a feature-complete software-rendering OpenGL implementation, > including common extensions (preferably with NVIDIA extensions also), > and WebGL (GL ES) for OpenGL and WebGL tests. > > (it should be dog-slow but feature complete) > > Is such thing exists ? > > Thanks in advance, Yes... Mesa. You'd probably want to use Gallium-LLVM since it's considerably faster than the Mesa classic software rasterizer... I'm not sure how buggy it is relative to the hardware drivers, but it does work as far as I know with GLES.