Re: OSMesa and Gallium/LLVM
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Organization | VMware, Inc. |
| Message-ID | <[email protected]> |
On 09/26/2012 05:18 AM, [email protected] wrote: > Hallo! > > I'd just like to ask if it is possible to use llvmpipe with OSMesa as > target. No, we'd basically need to write an OSMesa "state tracker" for gallium. It's on my long-term to-do list, but pretty low priority. > Any other offscreen rendering solution would be fine too, as > long as it doesn't need an X Server (That's why PBuffers are not an > option). In terms of core OpenGL, you could use framebuffer objects to do off-screen rendering. But you'll still need some method of creating a rendering context, etc. Since you don't have an X server, GLX is out. EGL is the next logical choice but I don't think anyone's implemented a "dumb" EGL which doesn't use the window system at all. I'm afraid I don't know of any simple solution to your problem at this time. -Brian