I'm having trouble building mesa to support native steam on fedora 18 linux
Patrick Horgan <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
system is: Linux localhost.localdomain 3.6.9-4.fc18.x86_64 #1 SMP Tue Dec 4 14:12:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I have native intel graphics: 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) 00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (secondary) (rev 0c) I've read on intel's site that the newest drivers should support OpenGL 3.1 on that hardware, and that I need a recent mesa. So I got mesa down via git and configured it as: ./configure --with-driver=dri --enable-gles1 --enable-gles2 --enable-texture-float But it decides that it's a 2.1 rather than 3.1 system: version: 2.1 Mesa 9.1-devel (git-bd87441) Checking to see why I found that I have: ctx->Const.GLSLVersion: 120 but need >=130 for 3.0 and >=140 for 3.1 ctx->Extensions.EXT_transform_feedback: 0 needed for 3.0 or higher but not true ctx->Extensions.ARB_texture_buffer_object: 0 needed for 3.1 or higher but not true ctx->Extensions.ARB_uniform_buffer_object: 0 needed for 3.1 or higher but not true Should I be able to get this working on this hardware? Is it a configuration problem? I'd love to play steam games on this machine without using wine. Patrick