Re: Running an OpenGL application without a Graphics Card "off-screen"
Patrick Donnelly <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CACh33FrjAPOybMpUX0rADhnQFAtRJDT7-nKoXpFvXj8Cz0XD-g@mail.gmail.com> |
On Thu, Mar 7, 2013 at 5:31 PM, Brian Paul <[email protected]> wrote: > On 03/07/2013 02:09 PM, Patrick Donnelly wrote: >> >> Hi, >> >> I'd like to be able to run an OpenGL application on a machine without >> a physical graphics card and capture the video output. My >> understanding is that Mesa has facilities for this but I'm not sure >> how to do it. Is it actually possible and how? > > > "OSmesa". See include/GL/osmesa.h Build mesa with --enable-osmesa. Check > out the Mesa demos package's src/osdemos/ directory for examples. Do I have to rebuild the application? If so, is there any (even exotic) workaround? -- - Patrick Donnelly