Mesa wglUseFontBitmaps
Michael Keutel <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Hey, I have a C++ 3d realtime application using mesa as software renderer. I am creating OpenGL display lists with wglUseFontBitmaps. It works without Mesa, but fails when I am using Mesa (I have currently only placed the mesa opengl32.dll in the main directory of application). Is there a known issue with Mesa and wglUseFontBitmaps? Thx, Greets Michael -- Beste Grüße, Michael Keutel Dipl.-Ing. der Computervisualistik Arndtstraße 35 04275 Leipzig 0151 54603689 mail: [email protected] web: www.michaelkeutel.de