Re: Rendering speed of OSMesa ?
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On 07/08/2013 12:26 AM, Wonwoo Lee wrote: > Hello. > > I tried OSMesa to render a simple scene where a textured rectangle and a > cylinder exist. > The size of render buffer was 640x480. > > I measured execution time of rendering several times. The speed of > rendering seems to depend on the number of pixels occupied by an object > in a rendered scene. Smaller object resulted in faster speed. That's usually how it works w/ software rendering. > My test results showed the rendering took about 20ms in average to > render a scene. It was much slower than I expected although it contains > a simple object. > > Is this a typical speed of OSMesa rendering ? Are you using the swrast driver? Which version of Mesa? I added support for using llvmpipe with OSMesa a few months ago. That would give you the best performance. -Brian