Re: OSMesa Help
burlen <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Hi Andy, You may need to look at some basic OpenGL examples. There are some documentation about OS Mesa here http://www.mesa3d.org/osmesa.html Some of this is outdated but you can get the gist of how it works. There are some demos that show OS Mesa's use here http://www.mesa3d.org/download.html look in the osdemos dir. If you look at GL_VENDOR, GL_VERSION, GL_RENDERER gl fields you can verify which driver you're using ( http://www.opengl.org/wiki/GLAPI/glGetString). If all you care for is OS Mesa then disable all the other drivers when you configure your build. Burlen On 07/09/2013 10:16 PM, Andy Li wrote: > > Hello everyone, > > > I have some questions regarding to OSMesa. > > I am currently working on a project which I have to use Mesa on an > embedded system. > > My current goal is to port the base functions over to the embedded > system, so that I can draw a line on a provided VGA screen. > > Since the embedded system I am using does not contain a GPU, therefore > I have decided to use OSMesa for rendering process. > > I am wondering if there are any documentations/ specifications for OSMesa? > > Anyone know which are the base functions that OSMesa used for the > rendering process? > > I have looked into src/mesa/swrast/s_lines.c and s_drawpix.c and > trying to figure out how the code works, am I in the right direction? > > Moreover, for example, if I found a drawpix() function, how do I know > if OSMesa actually used this function during rendering process? Is > there any tool/debugger I can use to confirm my findings? > > > Thank you for your time. > > > Andy. > > > > _______________________________________________ > mesa-users mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-users _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users