Gallium-based OSMesa using SCons
| Newsgroups | gmane.comp.video.mesa3d.user |
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| Message-ID | <FBBF3018AB84524BB1200765839BC4D7EF7A9E42@MAILSERVER.matbel.materialise.net> |
Hi, Based on what I could tell from the automake files, I puzzled together the pieces to add an scons build target for the new gallium-based OSMesa. Far from perfect no doubt, but it allows me to build a functional llvmpipe and/or softpipe-based standalone OSMesa dll on win32 and win64. I gave it a different name (osmesa_gallium) to avoid confusion with the traditional osmesa. The attached patch should apply against current master. Hope it is useful to others... I'm not very familiar with either automake or scons, but if the patch can be made good enough for inclusion into master, let me know how :) Regards, Heinrich _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users
scons-osmesa-gallium-2.patch
(application/octet-stream, 30.9 KB)
From 793ca920c79e42d735383c30cc99800e78476a77 Mon Sep 17 00:00:00 2001 From: Heinrich Janzing <[email protected]> Date: Tue, 17 Dec 2013 13:12:41 +0100 Subject: [PATCH] Add gallium-based OSMesa target to SConscript: osmesa_gallium --- src/gallium/SConscript | 4 + src/gallium/state_trackers/osmesa/SConscript | 30 + src/gallium/targets/osmesa/SConscript | 37 + src/gallium/targets/osmesa/osmesa.def | 1298 ++++++++++++++++++++++++++ src/mesa/SConscript | 25 + 5 files changed, 1394 insertions(+) create mode 100644 src/gallium/state_trackers/osmesa/SConscript create mode 100644 src/gallium/targets/osmesa/SConscript create mode 100644 src/gallium/targets/osmesa/osmesa.def diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 6e27be2..a2577e2 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -34,6 +34,8 @@ if not env['msvc']: # Needed by some state trackers SConscript('winsys/sw/null/SConscript') +SConscript('state_trackers/osmesa/SConscript') + if not env['embedded']: SConscript('state_trackers/vega/SConscript') if env['platform'] not in ('cygwin', 'darwin', 'haiku', 'sunos'): @@ -121,6 +123,7 @@ if not env['embedded']: 'targets/haiku-softpipe/SConscript', 'targets/libgl-haiku/SConscript', ]) + if env['dri']: SConscript([ @@ -132,6 +135,7 @@ if not env['embedded']: 'targets/dri-i915/SConscript', ]) +SConscript(['targets/osmesa/SConscript']) # # Unit tests & tools diff --git a/src/gallium/state_trackers/osmesa/SConscript b/src/gallium/state_trackers/osmesa/SConscript new file mode 100644 index 0000000..9f9ec5d --- /dev/null +++ b/src/gallium/state_trackers/osmesa/SConscript @@ -0,0 +1,30 @@ +import os + +Import('*') + +env = env.Clone() + +env.Append(CPPPATH = [ + '#src/mapi', + '#src/mesa', + '.', +]) + +env.AppendUnique(CPPDEFINES = [ + 'GALLIUM_SOFTPIPE', + 'GALLIUM_TRACE' +]) + +if env['llvm']: + env.AppendUnique(CPPDEFINES = 'GALLIUM_LLVMPIPE') + +sources = [ + 'osmesa.c' +] + +osmesa_st = env.ConvenienceLibrary( + target ='osmesa_st', + source = sources, +) + +Export('osmesa_st') diff --git a/src/gallium/targets/osmesa/SConscript b/src/gallium/targets/osmesa/SConscript new file mode 100644 index 0000000..5e26d6e --- /dev/null +++ b/src/gallium/targets/osmesa/SConscript @@ -0,0 +1,37 @@ +####################################################################### +# SConscript for osmesa + +Import('*') + +env = env.Clone() + +env.Append(CPPPATH = [ + '#src/gallium/state_trackers/osmesa', + '#src/gallium/winsys/null', +]) + +sources = ['target.c'] +drivers = [] + +env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') +drivers += [softpipe] + +if env['llvm']: + env.Append(CPPDEFINES = 'HAVE_LLVMPIPE') + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + drivers += [llvmpipe] + +drivers += [trace, rbug] + +if env['platform'] == 'windows': + env.Append(CPPDEFINES = 'BUILD_GL32') + env.Append(CPPDEFINES = '_GLAPI_NO_EXPORTS') + sources += ['osmesa.def'] + +osmesa_gallium = env.SharedLibrary( + target ='osmesa_gallium', + source = sources, + LIBS = ws_null + glapi + mesagallium + drivers + gallium + glsl + osmesa_st + env['LIBS'], +) + +env.Alias('osmesa_gallium', osmesa_gallium) diff --git a/src/gallium/targets/osmesa/osmesa.def b/src/gallium/targets/osmesa/osmesa.def new file mode 100644 index 0000000..826425b --- /dev/null +++ b/src/gallium/targets/osmesa/osmesa.def @@ -0,0 +1,1298 @@ +EXPORTS + OSMesaColorClamp + OSMesaCreateContext + OSMesaCreateContextExt + OSMesaDestroyContext + OSMesaGetColorBuffer + OSMesaGetCurrentContext + OSMesaGetDepthBuffer + OSMesaGetIntegerv + OSMesaGetProcAddress + OSMesaMakeCurrent + OSMesaPixelStore + glAccum + glActiveProgramEXT + glActiveTexture + glActiveTextureARB + glAlphaFragmentOp1ATI + glAlphaFragmentOp2ATI + glAlphaFragmentOp3ATI + glAlphaFunc + glAreProgramsResidentNV + glAreTexturesResident + glAreTexturesResidentEXT + glArrayElement + glArrayElementEXT + glAttachObjectARB + glAttachShader + glBegin + glBeginConditionalRender + glBeginConditionalRenderNV + glBeginFragmentShaderATI + glBeginQuery + glBeginQueryARB + glBeginQueryIndexed + glBeginTransformFeedback + glBeginTransformFeedbackEXT + glBindAttribLocation + glBindAttribLocationARB + glBindBuffer + glBindBufferARB + glBindBufferBase + glBindBufferBaseEXT + glBindBufferOffsetEXT + glBindBufferRange + glBindBufferRangeEXT + glBindFragDataLocation + glBindFragDataLocationEXT + glBindFragDataLocationIndexed + glBindFragmentShaderATI + glBindFramebuffer + glBindFramebufferEXT + glBindProgramARB + glBindProgramNV + glBindRenderbuffer + glBindRenderbufferEXT + glBindSampler + glBindTexture + glBindTextureEXT + glBindTransformFeedback + glBindVertexArray + glBitmap + glBlendColor + glBlendColorEXT + glBlendEquation + glBlendEquationEXT + glBlendEquationIndexedAMD + glBlendEquationSeparate + glBlendEquationSeparateIndexedAMD + glBlendEquationSeparateiARB + glBlendEquationiARB + glBlendFunc + glBlendFuncIndexedAMD + glBlendFuncSeparate + glBlendFuncSeparateEXT + glBlendFuncSeparateIndexedAMD + glBlendFuncSeparateiARB + glBlendFunciARB + glBlitFramebuffer + glBufferData + glBufferDataARB + glBufferSubData + glBufferSubDataARB + glCallList + glCallLists + glCheckFramebufferStatus + glCheckFramebufferStatusEXT + glClampColor + glClampColorARB + glClear + glClearAccum + glClearBufferfi + glClearBufferfv + glClearBufferiv + glClearBufferuiv + glClearColor + glClearColorIiEXT + glClearColorIuiEXT + glClearDepth + glClearDepthf + glClearIndex + glClearStencil + glClientActiveTexture + glClientActiveTextureARB + glClientWaitSync + glClipPlane + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glColorFragmentOp1ATI + glColorFragmentOp2ATI + glColorFragmentOp3ATI + glColorMask + glColorMaskIndexedEXT + glColorMaski + glColorMaterial + glColorP3ui + glColorP3uiv + glColorP4ui + glColorP4uiv + glColorPointer + glColorPointerEXT + glColorSubTable + glColorTable + glColorTableEXT + glColorTableParameterfv + glColorTableParameteriv + glCompileShader + glCompileShaderARB + glCompressedTexImage1D + glCompressedTexImage1DARB + glCompressedTexImage2D + glCompressedTexImage2DARB + glCompressedTexImage3D + glCompressedTexImage3DARB + glCompressedTexSubImage1D + glCompressedTexSubImage1DARB + glCompressedTexSubImage2D + glCompressedTexSubImage2DARB + glCompressedTexSubImage3D + glCompressedTexSubImage3DARB + glConvolutionFilter1D + glConvolutionFilter2D + glConvolutionParameterf + glConvolutionParameterfv + glConvolutionParameteri + glConvolutionParameteriv + glCopyBufferSubData + glCopyColorSubTable + glCopyColorTable + glCopyConvolutionFilter1D + glCopyConvolutionFilter2D + glCopyPixels + glCopyTexImage1D + glCopyTexImage1DEXT + glCopyTexImage2D + glCopyTexImage2DEXT + glCopyTexSubImage1D + glCopyTexSubImage1DEXT + glCopyTexSubImage2D + glCopyTexSubImage2DEXT + glCopyTexSubImage3D + glCopyTexSubImage3DEXT + glCreateProgram + glCreateProgramObjectARB + glCreateShader + glCreateShaderObjectARB + glCreateShaderProgramEXT + glCullFace + glDebugMessageCallbackARB + glDebugMessageControlARB + glDebugMessageInsertARB + glDeleteBuffers + glDeleteBuffersARB + glDeleteFragmentShaderATI + glDeleteFramebuffers + glDeleteFramebuffersEXT + glDeleteLists + glDeleteObjectARB + glDeleteProgram + glDeleteProgramsARB + glDeleteProgramsNV + glDeleteQueries + glDeleteQueriesARB + glDeleteRenderbuffers + glDeleteRenderbuffersEXT + glDeleteSamplers + glDeleteShader + glDeleteSync + glDeleteTextures + glDeleteTexturesEXT + glDeleteTransformFeedbacks + glDeleteVertexArrays + glDepthFunc + glDepthMask + glDepthRange + glDepthRangef + glDetachObjectARB + glDetachShader + glDisable + glDisableClientState + glDisableIndexedEXT + glDisableVertexAttribArray + glDisableVertexAttribArrayARB + glDisablei + glDrawArrays + glDrawArraysEXT + glDrawArraysInstanced + glDrawArraysInstancedARB + glDrawArraysInstancedBaseInstance + glDrawArraysInstancedEXT + glDrawBuffer + glDrawBuffers + glDrawBuffersARB + glDrawBuffersATI + glDrawElements + glDrawElementsBaseVertex + glDrawElementsInstanced + glDrawElementsInstancedARB + glDrawElementsInstancedBaseInstance + glDrawElementsInstancedBaseVertex + glDrawElementsInstancedBaseVertexBaseInstance + glDrawElementsInstancedEXT + glDrawPixels + glDrawRangeElements + glDrawRangeElementsBaseVertex + glDrawRangeElementsEXT + glDrawTransformFeedback + glDrawTransformFeedbackInstanced + glDrawTransformFeedbackStream + glDrawTransformFeedbackStreamInstanced + glEGLImageTargetRenderbufferStorageOES + glEGLImageTargetTexture2DOES + glEdgeFlag + glEdgeFlagPointer + glEdgeFlagPointerEXT + glEdgeFlagv + glEnable + glEnableClientState + glEnableIndexedEXT + glEnableVertexAttribArray + glEnableVertexAttribArrayARB + glEnablei + glEnd + glEndConditionalRender + glEndConditionalRenderNV + glEndFragmentShaderATI + glEndList + glEndQuery + glEndQueryARB + glEndQueryIndexed + glEndTransformFeedback + glEndTransformFeedbackEXT + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalMesh2 + glEvalPoint1 + glEvalPoint2 + glExecuteProgramNV + glFeedbackBuffer + glFenceSync + glFinish + glFlush + glFlushMappedBufferRange + glFogCoordPointer + glFogCoordPointerEXT + glFogCoordd + glFogCoorddEXT + glFogCoorddv + glFogCoorddvEXT + glFogCoordf + glFogCoordfEXT + glFogCoordfv + glFogCoordfvEXT + glFogf + glFogfv + glFogi + glFogiv + glFramebufferRenderbuffer + glFramebufferRenderbufferEXT + glFramebufferTexture + glFramebufferTexture1D + glFramebufferTexture1DEXT + glFramebufferTexture2D + glFramebufferTexture2DEXT + glFramebufferTexture3D + glFramebufferTexture3DEXT + glFramebufferTextureARB + glFramebufferTextureFaceARB + glFramebufferTextureLayer + glFramebufferTextureLayerARB + glFramebufferTextureLayerEXT + glFrontFace + glFrustum + glGenBuffers + glGenBuffersARB + glGenFragmentShadersATI + glGenFramebuffers + glGenFramebuffersEXT + glGenLists + glGenProgramsARB + glGenProgramsNV + glGenQueries + glGenQueriesARB + glGenRenderbuffers + glGenRenderbuffersEXT + glGenSamplers + glGenTextures + glGenTexturesEXT + glGenTransformFeedbacks + glGenVertexArrays + glGenerateMipmap + glGenerateMipmapEXT + glGetActiveAttrib + glGetActiveAttribARB + glGetActiveUniform + glGetActiveUniformARB + glGetActiveUniformBlockName + glGetActiveUniformBlockiv + glGetActiveUniformName + glGetActiveUniformsiv + glGetAttachedObjectsARB + glGetAttachedShaders + glGetAttribLocation + glGetAttribLocationARB + glGetBooleanIndexedvEXT + glGetBooleani_v + glGetBooleanv + glGetBufferParameteri64v + glGetBufferParameteriv + glGetBufferParameterivARB + glGetBufferPointerv + glGetBufferPointervARB + glGetBufferSubData + glGetBufferSubDataARB + glGetClipPlane + glGetColorTable + glGetColorTableEXT + glGetColorTableParameterfv + glGetColorTableParameterfvEXT + glGetColorTableParameteriv + glGetColorTableParameterivEXT + glGetCompressedTexImage + glGetCompressedTexImageARB + glGetConvolutionFilter + glGetConvolutionParameterfv + glGetConvolutionParameteriv + glGetDebugMessageLogARB + glGetDoublev + glGetError + glGetFloatv + glGetFragDataIndex + glGetFragDataLocation + glGetFragDataLocationEXT + glGetFramebufferAttachmentParameteriv + glGetFramebufferAttachmentParameterivEXT + glGetGraphicsResetStatusARB + glGetHandleARB + glGetHistogram + glGetHistogramParameterfv + glGetHistogramParameteriv + glGetInfoLogARB + glGetInteger64i_v + glGetInteger64v + glGetIntegerIndexedvEXT + glGetIntegeri_v + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetMinmax + glGetMinmaxParameterfv + glGetMinmaxParameteriv + glGetMultisamplefv + glGetObjectParameterfvARB + glGetObjectParameterivAPPLE + glGetObjectParameterivARB + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPointerv + glGetPointervEXT + glGetPolygonStipple + glGetProgramBinary + glGetProgramEnvParameterdvARB + glGetProgramEnvParameterfvARB + glGetProgramInfoLog + glGetProgramLocalParameterdvARB + glGetProgramLocalParameterfvARB + glGetProgramNamedParameterdvNV + glGetProgramNamedParameterfvNV + glGetProgramParameterdvNV + glGetProgramParameterfvNV + glGetProgramStringARB + glGetProgramStringNV + glGetProgramiv + glGetProgramivARB + glGetProgramivNV + glGetQueryIndexediv + glGetQueryObjectiv + glGetQueryObjectivARB + glGetQueryObjectuiv + glGetQueryObjectuivARB + glGetQueryiv + glGetQueryivARB + glGetRenderbufferParameteriv + glGetRenderbufferParameterivEXT + glGetSamplerParameterIiv + glGetSamplerParameterIuiv + glGetSamplerParameterfv + glGetSamplerParameteriv + glGetSeparableFilter + glGetShaderInfoLog + glGetShaderPrecisionFormat + glGetShaderSource + glGetShaderSourceARB + glGetShaderiv + glGetString + glGetStringi + glGetSynciv + glGetTexBumpParameterfvATI + glGetTexBumpParameterivATI + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glGetTexParameterIiv + glGetTexParameterIivEXT + glGetTexParameterIuiv + glGetTexParameterIuivEXT + glGetTexParameterfv + glGetTexParameteriv + glGetTrackMatrixivNV + glGetTransformFeedbackVarying + glGetTransformFeedbackVaryingEXT + glGetUniformBlockIndex + glGetUniformIndices + glGetUniformLocation + glGetUniformLocationARB + glGetUniformfv + glGetUniformfvARB + glGetUniformiv + glGetUniformivARB + glGetUniformuiv + glGetUniformuivEXT + glGetVertexAttribIiv + glGetVertexAttribIivEXT + glGetVertexAttribIuiv + glGetVertexAttribIuivEXT + glGetVertexAttribPointerv + glGetVertexAttribPointervARB + glGetVertexAttribPointervNV + glGetVertexAttribdv + glGetVertexAttribdvARB + glGetVertexAttribdvNV + glGetVertexAttribfv + glGetVertexAttribfvARB + glGetVertexAttribfvNV + glGetVertexAttribiv + glGetVertexAttribivARB + glGetVertexAttribivNV + glGetnColorTableARB + glGetnCompressedTexImageARB + glGetnConvolutionFilterARB + glGetnHistogramARB + glGetnMapdvARB + glGetnMapfvARB + glGetnMapivARB + glGetnMinmaxARB + glGetnPixelMapfvARB + glGetnPixelMapuivARB + glGetnPixelMapusvARB + glGetnPolygonStippleARB + glGetnSeparableFilterARB + glGetnTexImageARB + glGetnUniformdvARB + glGetnUniformfvARB + glGetnUniformivARB + glGetnUniformuivARB + glHint + glHistogram + glIndexMask + glIndexPointer + glIndexPointerEXT + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexs + glIndexsv + glIndexub + glIndexubv + glInitNames + glInterleavedArrays + glInvalidateBufferData + glInvalidateBufferSubData + glInvalidateFramebuffer + glInvalidateSubFramebuffer + glInvalidateTexImage + glInvalidateTexSubImage + glIsBuffer + glIsBufferARB + glIsEnabled + glIsEnabledIndexedEXT + glIsEnabledi + glIsFramebuffer + glIsFramebufferEXT + glIsList + glIsProgram + glIsProgramARB + glIsProgramNV + glIsQuery + glIsQueryARB + glIsRenderbuffer + glIsRenderbufferEXT + glIsSampler + glIsShader + glIsSync + glIsTexture + glIsTextureEXT + glIsTransformFeedback + glIsVertexArray + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLightf + glLightfv + glLighti + glLightiv + glLineStipple + glLineWidth + glLinkProgram + glLinkProgramARB + glListBase + glLoadIdentity + glLoadMatrixd + glLoadMatrixf + glLoadName + glLoadProgramNV + glLoadTransposeMatrixd + glLoadTransposeMatrixdARB + glLoadTransposeMatrixf + glLoadTransposeMatrixfARB + glLockArraysEXT + glLogicOp + glMap1d + glMap1f + glMap2d + glMap2f + glMapBuffer + glMapBufferARB + glMapBufferRange + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glMatrixMode + glMinmax + glMultMatrixd + glMultMatrixf + glMultTransposeMatrixd + glMultTransposeMatrixdARB + glMultTransposeMatrixf + glMultTransposeMatrixfARB + glMultiDrawArrays + glMultiDrawArraysEXT + glMultiDrawElements + glMultiDrawElementsBaseVertex + glMultiDrawElementsEXT + glMultiTexCoord1d + glMultiTexCoord1dARB + glMultiTexCoord1dv + glMultiTexCoord1dvARB + glMultiTexCoord1f + glMultiTexCoord1fARB + glMultiTexCoord1fv + glMultiTexCoord1fvARB + glMultiTexCoord1i + glMultiTexCoord1iARB + glMultiTexCoord1iv + glMultiTexCoord1ivARB + glMultiTexCoord1s + glMultiTexCoord1sARB + glMultiTexCoord1sv + glMultiTexCoord1svARB + glMultiTexCoord2d + glMultiTexCoord2dARB + glMultiTexCoord2dv + glMultiTexCoord2dvARB + glMultiTexCoord2f + glMultiTexCoord2fARB + glMultiTexCoord2fv + glMultiTexCoord2fvARB + glMultiTexCoord2i + glMultiTexCoord2iARB + glMultiTexCoord2iv + glMultiTexCoord2ivARB + glMultiTexCoord2s + glMultiTexCoord2sARB + glMultiTexCoord2sv + glMultiTexCoord2svARB + glMultiTexCoord3d + glMultiTexCoord3dARB + glMultiTexCoord3dv + glMultiTexCoord3dvARB + glMultiTexCoord3f + glMultiTexCoord3fARB + glMultiTexCoord3fv + glMultiTexCoord3fvARB + glMultiTexCoord3i + glMultiTexCoord3iARB + glMultiTexCoord3iv + glMultiTexCoord3ivARB + glMultiTexCoord3s + glMultiTexCoord3sARB + glMultiTexCoord3sv + glMultiTexCoord3svARB + glMultiTexCoord4d + glMultiTexCoord4dARB + glMultiTexCoord4dv + glMultiTexCoord4dvARB + glMultiTexCoord4f + glMultiTexCoord4fARB + glMultiTexCoord4fv + glMultiTexCoord4fvARB + glMultiTexCoord4i + glMultiTexCoord4iARB + glMultiTexCoord4iv + glMultiTexCoord4ivARB + glMultiTexCoord4s + glMultiTexCoord4sARB + glMultiTexCoord4sv + glMultiTexCoord4svARB + glMultiTexCoordP1ui + glMultiTexCoordP1uiv + glMultiTexCoordP2ui + glMultiTexCoordP2uiv + glMultiTexCoordP3ui + glMultiTexCoordP3uiv + glMultiTexCoordP4ui + glMultiTexCoordP4uiv + glNewList + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glNormalP3ui + glNormalP3uiv + glNormalPointer + glNormalPointerEXT + glObjectPurgeableAPPLE + glObjectUnpurgeableAPPLE + glOrtho + glPassTexCoordATI + glPassThrough + glPauseTransformFeedback + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glPixelStoref + glPixelStorei + glPixelTransferf + glPixelTransferi + glPixelZoom + glPointParameterf + glPointParameterfARB + glPointParameterfEXT + glPointParameterfv + glPointParameterfvARB + glPointParameterfvEXT + glPointParameteri + glPointParameteriNV + glPointParameteriv + glPointParameterivNV + glPointSize + glPolygonMode + glPolygonOffset + glPolygonOffsetEXT + glPolygonStipple + glPopAttrib + glPopClientAttrib + glPopMatrix + glPopName + glPrimitiveRestartIndex + glPrimitiveRestartIndexNV + glPrimitiveRestartNV + glPrioritizeTextures + glPrioritizeTexturesEXT + glProgramBinary + glProgramEnvParameter4dARB + glProgramEnvParameter4dvARB + glProgramEnvParameter4fARB + glProgramEnvParameter4fvARB + glProgramLocalParameter4dARB + glProgramLocalParameter4dvARB + glProgramLocalParameter4fARB + glProgramLocalParameter4fvARB + glProgramNamedParameter4dNV + glProgramNamedParameter4dvNV + glProgramNamedParameter4fNV + glProgramNamedParameter4fvNV + glProgramParameter4dNV + glProgramParameter4dvNV + glProgramParameter4fNV + glProgramParameter4fvNV + glProgramParameteri + glProgramParameteriARB + glProgramParameters4dvNV + glProgramParameters4fvNV + glProgramStringARB + glProvokingVertex + glProvokingVertexEXT + glPushAttrib + glPushClientAttrib + glPushMatrix + glPushName + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glReadBuffer + glReadPixels + glReadnPixelsARB + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glReleaseShaderCompiler + glRenderMode + glRenderbufferStorage + glRenderbufferStorageEXT + glRenderbufferStorageMultisample + glRenderbufferStorageMultisampleEXT + glRequestResidentProgramsNV + glResetHistogram + glResetMinmax + glResizeBuffersMESA + glResumeTransformFeedback + glRotated + glRotatef + glSampleCoverage + glSampleCoverageARB + glSampleMapATI + glSampleMaski + glSamplerParameterIiv + glSamplerParameterIuiv + glSamplerParameterf + glSamplerParameterfv + glSamplerParameteri + glSamplerParameteriv + glScaled + glScalef + glScissor + glSecondaryColor3b + glSecondaryColor3bEXT + glSecondaryColor3bv + glSecondaryColor3bvEXT + glSecondaryColor3d + glSecondaryColor3dEXT + glSecondaryColor3dv + glSecondaryColor3dvEXT + glSecondaryColor3f + glSecondaryColor3fEXT + glSecondaryColor3fv + glSecondaryColor3fvEXT + glSecondaryColor3i + glSecondaryColor3iEXT + glSecondaryColor3iv + glSecondaryColor3ivEXT + glSecondaryColor3s + glSecondaryColor3sEXT + glSecondaryColor3sv + glSecondaryColor3svEXT + glSecondaryColor3ub + glSecondaryColor3ubEXT + glSecondaryColor3ubv + glSecondaryColor3ubvEXT + glSecondaryColor3ui + glSecondaryColor3uiEXT + glSecondaryColor3uiv + glSecondaryColor3uivEXT + glSecondaryColor3us + glSecondaryColor3usEXT + glSecondaryColor3usv + glSecondaryColor3usvEXT + glSecondaryColorP3ui + glSecondaryColorP3uiv + glSecondaryColorPointer + glSecondaryColorPointerEXT + glSelectBuffer + glSeparableFilter2D + glSetFragmentShaderConstantATI + glShadeModel + glShaderBinary + glShaderSource + glShaderSourceARB + glStencilFunc + glStencilFuncSeparate + glStencilMask + glStencilMaskSeparate + glStencilOp + glStencilOpSeparate + glTexBuffer + glTexBufferARB + glTexBufferRange + glTexBumpParameterfvATI + glTexBumpParameterivATI + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glTexCoordP1ui + glTexCoordP1uiv + glTexCoordP2ui + glTexCoordP2uiv + glTexCoordP3ui + glTexCoordP3uiv + glTexCoordP4ui + glTexCoordP4uiv + glTexCoordPointer + glTexCoordPointerEXT + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glTexImage1D + glTexImage2D + glTexImage2DMultisample + glTexImage3D + glTexImage3DEXT + glTexImage3DMultisample + glTexParameterIiv + glTexParameterIivEXT + glTexParameterIuiv + glTexParameterIuivEXT + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexStorage1D + glTexStorage2D + glTexStorage2DMultisample + glTexStorage3D + glTexStorage3DMultisample + glTexSubImage1D + glTexSubImage1DEXT + glTexSubImage2D + glTexSubImage2DEXT + glTexSubImage3D + glTexSubImage3DEXT + glTextureBarrierNV + glTextureStorage1DEXT + glTextureStorage2DEXT + glTextureStorage3DEXT + glTrackMatrixNV + glTransformFeedbackVaryings + glTransformFeedbackVaryingsEXT + glTranslated + glTranslatef + glUniform1f + glUniform1fARB + glUniform1fv + glUniform1fvARB + glUniform1i + glUniform1iARB + glUniform1iv + glUniform1ivARB + glUniform1ui + glUniform1uiEXT + glUniform1uiv + glUniform1uivEXT + glUniform2f + glUniform2fARB + glUniform2fv + glUniform2fvARB + glUniform2i + glUniform2iARB + glUniform2iv + glUniform2ivARB + glUniform2ui + glUniform2uiEXT + glUniform2uiv + glUniform2uivEXT + glUniform3f + glUniform3fARB + glUniform3fv + glUniform3fvARB + glUniform3i + glUniform3iARB + glUniform3iv + glUniform3ivARB + glUniform3ui + glUniform3uiEXT + glUniform3uiv + glUniform3uivEXT + glUniform4f + glUniform4fARB + glUniform4fv + glUniform4fvARB + glUniform4i + glUniform4iARB + glUniform4iv + glUniform4ivARB + glUniform4ui + glUniform4uiEXT + glUniform4uiv + glUniform4uivEXT + glUniformBlockBinding + glUniformMatrix2fv + glUniformMatrix2fvARB + glUniformMatrix2x3fv + glUniformMatrix2x4fv + glUniformMatrix3fv + glUniformMatrix3fvARB + glUniformMatrix3x2fv + glUniformMatrix3x4fv + glUniformMatrix4fv + glUniformMatrix4fvARB + glUniformMatrix4x2fv + glUniformMatrix4x3fv + glUnlockArraysEXT + glUnmapBuffer + glUnmapBufferARB + glUseProgram + glUseProgramObjectARB + glUseShaderProgramEXT + glValidateProgram + glValidateProgramARB + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glVertexAttrib1d + glVertexAttrib1dARB + glVertexAttrib1dNV + glVertexAttrib1dv + glVertexAttrib1dvARB + glVertexAttrib1dvNV + glVertexAttrib1f + glVertexAttrib1fARB + glVertexAttrib1fNV + glVertexAttrib1fv + glVertexAttrib1fvARB + glVertexAttrib1fvNV + glVertexAttrib1s + glVertexAttrib1sARB + glVertexAttrib1sNV + glVertexAttrib1sv + glVertexAttrib1svARB + glVertexAttrib1svNV + glVertexAttrib2d + glVertexAttrib2dARB + glVertexAttrib2dNV + glVertexAttrib2dv + glVertexAttrib2dvARB + glVertexAttrib2dvNV + glVertexAttrib2f + glVertexAttrib2fARB + glVertexAttrib2fNV + glVertexAttrib2fv + glVertexAttrib2fvARB + glVertexAttrib2fvNV + glVertexAttrib2s + glVertexAttrib2sARB + glVertexAttrib2sNV + glVertexAttrib2sv + glVertexAttrib2svARB + glVertexAttrib2svNV + glVertexAttrib3d + glVertexAttrib3dARB + glVertexAttrib3dNV + glVertexAttrib3dv + glVertexAttrib3dvARB + glVertexAttrib3dvNV + glVertexAttrib3f + glVertexAttrib3fARB + glVertexAttrib3fNV + glVertexAttrib3fv + glVertexAttrib3fvARB + glVertexAttrib3fvNV + glVertexAttrib3s + glVertexAttrib3sARB + glVertexAttrib3sNV + glVertexAttrib3sv + glVertexAttrib3svARB + glVertexAttrib3svNV + glVertexAttrib4Nbv + glVertexAttrib4NbvARB + glVertexAttrib4Niv + glVertexAttrib4NivARB + glVertexAttrib4Nsv + glVertexAttrib4NsvARB + glVertexAttrib4Nub + glVertexAttrib4NubARB + glVertexAttrib4Nubv + glVertexAttrib4NubvARB + glVertexAttrib4Nuiv + glVertexAttrib4NuivARB + glVertexAttrib4Nusv + glVertexAttrib4NusvARB + glVertexAttrib4bv + glVertexAttrib4bvARB + glVertexAttrib4d + glVertexAttrib4dARB + glVertexAttrib4dNV + glVertexAttrib4dv + glVertexAttrib4dvARB + glVertexAttrib4dvNV + glVertexAttrib4f + glVertexAttrib4fARB + glVertexAttrib4fNV + glVertexAttrib4fv + glVertexAttrib4fvARB + glVertexAttrib4fvNV + glVertexAttrib4iv + glVertexAttrib4ivARB + glVertexAttrib4s + glVertexAttrib4sARB + glVertexAttrib4sNV + glVertexAttrib4sv + glVertexAttrib4svARB + glVertexAttrib4svNV + glVertexAttrib4ubNV + glVertexAttrib4ubv + glVertexAttrib4ubvARB + glVertexAttrib4ubvNV + glVertexAttrib4uiv + glVertexAttrib4uivARB + glVertexAttrib4usv + glVertexAttrib4usvARB + glVertexAttribDivisor + glVertexAttribDivisorARB + glVertexAttribI1i + glVertexAttribI1iEXT + glVertexAttribI1iv + glVertexAttribI1ivEXT + glVertexAttribI1ui + glVertexAttribI1uiEXT + glVertexAttribI1uiv + glVertexAttribI1uivEXT + glVertexAttribI2i + glVertexAttribI2iEXT + glVertexAttribI2iv + glVertexAttribI2ivEXT + glVertexAttribI2ui + glVertexAttribI2uiEXT + glVertexAttribI2uiv + glVertexAttribI2uivEXT + glVertexAttribI3i + glVertexAttribI3iEXT + glVertexAttribI3iv + glVertexAttribI3ivEXT + glVertexAttribI3ui + glVertexAttribI3uiEXT + glVertexAttribI3uiv + glVertexAttribI3uivEXT + glVertexAttribI4bv + glVertexAttribI4bvEXT + glVertexAttribI4i + glVertexAttribI4iEXT + glVertexAttribI4iv + glVertexAttribI4ivEXT + glVertexAttribI4sv + glVertexAttribI4svEXT + glVertexAttribI4ubv + glVertexAttribI4ubvEXT + glVertexAttribI4ui + glVertexAttribI4uiEXT + glVertexAttribI4uiv + glVertexAttribI4uivEXT + glVertexAttribI4usv + glVertexAttribI4usvEXT + glVertexAttribIPointer + glVertexAttribIPointerEXT + glVertexAttribP1ui + glVertexAttribP1uiv + glVertexAttribP2ui + glVertexAttribP2uiv + glVertexAttribP3ui + glVertexAttribP3uiv + glVertexAttribP4ui + glVertexAttribP4uiv + glVertexAttribPointer + glVertexAttribPointerARB + glVertexAttribPointerNV + glVertexAttribs1dvNV + glVertexAttribs1fvNV + glVertexAttribs1svNV + glVertexAttribs2dvNV + glVertexAttribs2fvNV + glVertexAttribs2svNV + glVertexAttribs3dvNV + glVertexAttribs3fvNV + glVertexAttribs3svNV + glVertexAttribs4dvNV + glVertexAttribs4fvNV + glVertexAttribs4svNV + glVertexAttribs4ubvNV + glVertexP2ui + glVertexP2uiv + glVertexP3ui + glVertexP3uiv + glVertexP4ui + glVertexP4uiv + glVertexPointer + glVertexPointerEXT + glViewport + glWaitSync + glWindowPos2d + glWindowPos2dARB + glWindowPos2dMESA + glWindowPos2dv + glWindowPos2dvARB + glWindowPos2dvMESA + glWindowPos2f + glWindowPos2fARB + glWindowPos2fMESA + glWindowPos2fv + glWindowPos2fvARB + glWindowPos2fvMESA + glWindowPos2i + glWindowPos2iARB + glWindowPos2iMESA + glWindowPos2iv + glWindowPos2ivARB + glWindowPos2ivMESA + glWindowPos2s + glWindowPos2sARB + glWindowPos2sMESA + glWindowPos2sv + glWindowPos2svARB + glWindowPos2svMESA + glWindowPos3d + glWindowPos3dARB + glWindowPos3dMESA + glWindowPos3dv + glWindowPos3dvARB + glWindowPos3dvMESA + glWindowPos3f + glWindowPos3fARB + glWindowPos3fMESA + glWindowPos3fv + glWindowPos3fvARB + glWindowPos3fvMESA + glWindowPos3i + glWindowPos3iARB + glWindowPos3iMESA + glWindowPos3iv + glWindowPos3ivARB + glWindowPos3ivMESA + glWindowPos3s + glWindowPos3sARB + glWindowPos3sMESA + glWindowPos3sv + glWindowPos3svARB + glWindowPos3svMESA + glWindowPos4dMESA + glWindowPos4dvMESA + glWindowPos4fMESA + glWindowPos4fvMESA + glWindowPos4iMESA + glWindowPos4ivMESA + glWindowPos4sMESA + glWindowPos4svMESA \ No newline at end of file diff --git a/src/mesa/SConscript b/src/mesa/SConscript index bb9b304..a453e7c 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -12,10 +12,15 @@ env = env.Clone() env.Append(CPPPATH = [ '#/src/mapi', + '#/src/gallium/include', + '#/src/gallium/auxiliary', '#/src/glsl', + '#/src/glsl/cpp', '#/src/mesa', + '#/src/mesa/main', Dir('../mapi'), # src/mapi build path Dir('.'), # src/mesa build path + Dir('./main') # src/mesa/main build path ]) if env['platform'] == 'windows': @@ -336,6 +341,15 @@ mesa_sources = ( statetracker_sources ) +mesagallium_sources = ( + main_sources + + glget_sources + + math_sources + + program_sources + + vbo_sources + + statetracker_sources +) + GLAPI = '#src/mapi/glapi/' get_hash_header = env.CodeGenerate( @@ -380,6 +394,7 @@ if (env['gcc'] or env['clang']) and \ 'x86/sse_normal.S', 'x86/read_rgba_span_x86.S', ] + mesagallium_sources += [ 'x86/common_x86.c' ] elif env['machine'] == 'x86_64': env.Append(CPPDEFINES = [ 'USE_X86_64_ASM', @@ -388,6 +403,7 @@ if (env['gcc'] or env['clang']) and \ 'x86-64/x86-64.c', 'x86-64/xform4.S', ] + mesagallium_sources += [ 'x86-64/x86-64.c' ] elif env['machine'] == 'sparc': mesa_sources += [ 'sparc/sparc.c', @@ -465,4 +481,13 @@ env.Alias('mesa', mesa) Export('mesa') +mesagallium = env.ConvenienceLibrary( + target = 'mesagallium', + source = mesagallium_sources, +) + +env.Alias('mesagallium', mesagallium) + +Export('mesagallium') + SConscript('drivers/SConscript') -- 1.8.4.msysgit.0