Re: Missing GL_ARB_texture_float with software rendering
Nicholas Bishop <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAKs_8PmUGYPJsdvHBrbaqi5igd+Mqoo8W+6G=u=uunUaob_FRw@mail.gmail.com> |
That did the trick, thank you. On Wed, Aug 20, 2014 at 6:53 PM, Burlen Loring <[email protected]> wrote: > Try adding > > --enable-texture-float > > to the configure options. > > > > On 08/20/2014 02:16 PM, Nicholas Bishop wrote: >> >> According to some internet searches [1] it looks like the software >> renderer supports GL_ARB_texture_float, but when I run >> "LIBGL_ALWAYS_SOFTWARE=1 glxinfo|grep texture_float" on my system >> nothing comes up. Do I need to compile Mesa with special options? Or >> is this a bug I should report? Full output of glxinfo at end of email. >> >> Thanks, >> -Nicholas >> >> [1] >> http://www.geeks3d.com/20120111/gallium3d-llvmpipe-renderer-opengl-extensions-list/ >> >> $ LIBGL_ALWAYS_SOFTWARE=1 glxinfo >> name of display: :0 >> display: :0 screen: 0 >> direct rendering: Yes >> server glx vendor string: SGI >> server glx version string: 1.4 >> server glx extensions: >> GLX_ARB_create_context, GLX_ARB_create_context_profile, >> GLX_ARB_create_context_robustness, GLX_ARB_multisample, >> GLX_EXT_create_context_es2_profile, GLX_EXT_import_context, >> GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, >> GLX_EXT_visual_rating, >> GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, >> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, >> GLX_SGIX_visual_select_group, GLX_SGI_swap_control >> client glx vendor string: Mesa Project and SGI >> client glx version string: 1.4 >> client glx extensions: >> GLX_ARB_create_context, GLX_ARB_create_context_profile, >> GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, >> GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, >> GLX_ARB_multisample, >> GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, >> GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, >> GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, >> GLX_EXT_visual_rating, >> GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, >> GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, >> GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, >> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, >> GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, >> GLX_SGI_swap_control, GLX_SGI_video_sync >> GLX version: 1.4 >> GLX extensions: >> GLX_ARB_create_context, GLX_ARB_create_context_profile, >> GLX_ARB_get_proc_address, GLX_ARB_multisample, >> GLX_EXT_create_context_es2_profile, GLX_EXT_import_context, >> GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, >> GLX_EXT_visual_rating, >> GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, >> GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, >> GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, >> GLX_SGI_make_current_read >> OpenGL vendor string: VMware, Inc. >> OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.4, 256 bits) >> OpenGL version string: 2.1 Mesa 10.1.5 >> OpenGL shading language version string: 1.30 >> OpenGL extensions: >> GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, >> GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, >> GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, >> GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, >> GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, >> GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, >> GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, >> GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, >> GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, >> GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, >> GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, >> GL_ARB_fragment_shader, GL_ARB_framebuffer_object, >> GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, >> GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, >> GL_ARB_instanced_arrays, GL_ARB_internalformat_query, >> GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, >> GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, >> GL_ARB_occlusion_query, GL_ARB_occlusion_query2, >> GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, >> GL_ARB_point_sprite, >> GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, >> GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding, >> GL_ARB_shader_objects, GL_ARB_shader_texture_lod, >> GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, >> GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, >> GL_ARB_texture_border_clamp, GL_ARB_texture_compression, >> GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, >> GL_ARB_texture_env_add, GL_ARB_texture_env_combine, >> GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, >> GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, >> GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, >> GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, >> GL_ARB_texture_swizzle, GL_ARB_timer_query, >> GL_ARB_transform_feedback2, >> GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, >> GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, >> GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, >> GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, >> GL_ARB_vertex_program, GL_ARB_vertex_shader, >> GL_ARB_vertex_type_10f_11f_11f_rev, >> GL_ARB_vertex_type_2_10_10_10_rev, >> GL_ARB_window_pos, GL_ATI_blend_equation_separate, >> GL_ATI_draw_buffers, >> GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, >> GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_EXT_abgr, >> GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, >> GL_EXT_blend_func_separate, GL_EXT_blend_minmax, >> GL_EXT_blend_subtract, >> GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, >> GL_EXT_draw_buffers2, >> GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, >> GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object, >> GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, >> GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, >> GL_EXT_packed_float, GL_EXT_packed_pixels, >> GL_EXT_pixel_buffer_object, >> GL_EXT_point_parameters, GL_EXT_polygon_offset, >> GL_EXT_provoking_vertex, >> GL_EXT_rescale_normal, GL_EXT_secondary_color, >> GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, >> GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, >> GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, >> GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, >> GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, >> GL_EXT_texture_env_add, GL_EXT_texture_env_combine, >> GL_EXT_texture_env_dot3, GL_EXT_texture_integer, >> GL_EXT_texture_lod_bias, >> GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, >> GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, >> GL_EXT_texture_sRGB_decode, >> GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, >> GL_EXT_texture_swizzle, GL_EXT_timer_query, >> GL_EXT_transform_feedback, >> GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, >> GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, >> GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, >> GL_KHR_debug, >> GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, >> GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, >> GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_light_max_exponent, >> GL_NV_packed_depth_stencil, GL_NV_primitive_restart, >> GL_NV_texgen_reflection, GL_NV_texture_env_combine4, >> GL_NV_texture_rectangle, GL_NV_vdpau_interop, GL_OES_EGL_image, >> GL_OES_read_format, GL_SGIS_generate_mipmap, >> GL_SGIS_texture_border_clamp, >> GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, >> GL_SUN_multi_draw_arrays >> >> 12 GLX Visuals >> visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms >> cav >> id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b >> eat >> >> ---------------------------------------------------------------------------- >> 0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x0a7 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x0a8 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x0a9 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x0aa 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 >> Slow >> 0x0af 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x0b0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x0b1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x0b2 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x0b3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 >> Slow >> 0x07a 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> >> 28 GLXFBConfigs: >> visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms >> cav >> id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b >> eat >> >> ---------------------------------------------------------------------------- >> 0x07b 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x07c 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x07d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x07e 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x07f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x080 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x081 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x082 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x083 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x084 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x085 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x086 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 >> Slow >> 0x087 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x088 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 >> Slow >> 0x091 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x092 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x093 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x094 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x095 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x096 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x097 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x098 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 >> None >> 0x099 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x09a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x09b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 >> None >> 0x09c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 >> Slow >> 0x09d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 >> None >> 0x09e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 >> Slow >> _______________________________________________ >> mesa-users mailing list >> [email protected] >> http://lists.freedesktop.org/mailman/listinfo/mesa-users > >