Geometry Shader support in Mesa i965 DRI for Intel SandyBridge Hardware
yusuf husainy <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAB9QbXyUAjObPZ55tA80vtQ6sT9HzgOMd9z75hebm2eT4OEneQ@mail.gmail.com> |
Hello all, I am trying to run the GS demo code of Mesa from here : http://cgit.freedesktop.org/mesa/demos/tree/src/gs, by git cloning this: http://cgit.freedesktop.org/mesa/demos However, I get the error as "needs GL_ARB_geometry_shader4 extension". I am not that up to date with how the Mesa development is going on, but it seems that GL_ARB_geometry_shader4 extension is not available for Mesa? As per this link: http://lists.freedesktop.org/archives/mesa-dev/2014-August/065692.html, it shows Geometry Shader support has been added to Intel SandyBridge platform. I also came across this link: http://dri.freedesktop.org/wiki/MissingFunctionality/, which indicates that the GL_ARB_geometry_shader4 extension is a "Missing Functionality". Considering all of this, how should I proceed to write my applications with geometry shaders using Mesa? if any other information is required, please do let me know. I appreciate any help. :) *Regards,Yusuf Husainy,* _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users