OpenGL2 functions like glCreateShader broken with enable-mangling configuration
Yuzhu Lu <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
I am building mangled osmesa for printing. All 1.x functions work fine, but functions like glCreateShader (glCreateShaderObjectARB does not work either) always return 0 with error 1282. This does not happen if I disable magling. I was trying to print out something in _mesa_CreateShader(GLenum type), but it never went into that far. Does anyone have any ideas? Is there something wrong during the remap process? Yuzhu _______________________________________________ mesa-users mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-users