OpenGL2 functions like glCreateShader broken with enable-mangling configuration

Yuzhu Lu <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <[email protected]>
I am building mangled osmesa for printing. All 1.x functions work fine, but functions like glCreateShader (glCreateShaderObjectARB does not work either) always return 0 with error 1282. This does not happen if I disable magling. I was trying to print out something in 

_mesa_CreateShader(GLenum type), but it never went into that far. 

Does anyone have any ideas? Is there something wrong during the remap process? 



Yuzhu

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