Re: Strangely low OpenGL

Benjamin Bellec <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <CANzfOVL2eFMGOTBx=wNUNLnivB-UYnBjR710Jgh0c9E-oH-XsA@mail.gmail.com>
Yes you perfectly sum up the situation.
Excepts the fp64 extensions, the REDWOOD cards supports as many OpenGL4+
extensions as the later cards (RadeonNI/SI), as you can see here:
https://people.freedesktop.org/~imirkin/glxinfo/glxinfo.html

2016-06-04 8:51 GMT+02:00 Constantine <[email protected]>:

> Wow, cool, I didn't even know it is possible! So, it is like that:
>
>         $ MESA_GL_VERSION_OVERRIDE=4.1  glxinfo | grep version
>         server glx version string: 1.4
>         client glx version string: 1.4
>         GLX version: 1.4
>         OpenGL core profile version string: 4.1 (Core Profile) Mesa
> 11.3.0-devel
> (git-329d115 2016-05-26 trusty-oibaf-ppa)
>         OpenGL core profile shading language version string: 4.10
>         OpenGL version string: 4.1 (Core Profile) Mesa 11.3.0-devel
> (git-329d115
> 2016-05-26 trusty-oibaf-ppa)
>         OpenGL shading language version string: 4.10
>         OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.3.0-devel
> (git-329d115 2016-05-26 trusty-oibaf-ppa)
>         OpenGL ES profile shading language version string: OpenGL ES GLSL
> ES 3.00
>
> So, just to recap: the card hardware doesn't support some mandatory
> extensions
> — fp64 — thus staying at 3.3 version, but still have other — probably,
> most —
> extensions from 4.1. As apps does checking version, rather than extensions,
> there's a possibility that an app still would run, when version is faked.
>
> Thank you!
>
> Btw, just if anybody curious: Wine source I have doesn't seem to use
> GL_ARB_gpu_shader_fp64 anywhere except «opengl32» dll, so DX games,
> probably,
> should work just fine.
>
> On Saturday 04 June 2016 14:03:03 Albert Freeman wrote:
> > If you are having trouble with using an application that wants OpenGL
> > 4.x then try faking it with mesa environment variables and hope that
> > the application does not use fp64 etc.
> >
> > On 30 May 2016 at 05:55, Benjamin Bellec <[email protected]> wrote:
> > > Hi,
> > >
> > > The fact that the REDWOOD cards (your HD 5730M is a part of the REDWOOD
> > > family card) are OpenGL 4.4 compliant is not completely true. As you
> can
> > > see in the Wikiepedia table, the REDWOOD lacks Double Precision support
> > > (the red column), which is a mandatory feature to support the
> > > "ARB_gpu_shader_fp64" extension, as far as I know. This extension is
> part
> > > of OpenGL 4.0 so the REDWOOD cards are definitely stuck to OpenGL 3.3.
> > >
> > > Regards.
> > >
> > > --
> > > Benjamin
> > >
> > > 2016-05-29 14:38 GMT+02:00 Constantine <[email protected]>:
> > >> Hello! I have Radeon HD5730 supporting up to OpenGL 4.4. (
> > >>
> > >>
> https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units#Mobil
> > >> ity_Radeon_HD_5xxx_Series>>
> > >> ). Its driver is r600:
> > >>         $ grep r600 /var/log/Xorg.0.log
> > >>         [    86.840] (II) RADEON(0): [DRI2]   DRI driver: r600
> > >>         [    86.840] (II) RADEON(0): [DRI2]   VDPAU driver: r600
> > >>         [    86.938] (II) AIGLX: Loaded and initialized r600
> > >>
> > >> According to news I saw and the https://mesamatrix.net/ , the driver
> > >> fully
> > >>
> > >> supports OpenGL 4.1. But why do I see OpenGL 3.3? I.e.:
> > >>         $ glxinfo | grep version
> > >>         server glx version string: 1.4
> > >>         client glx version string: 1.4
> > >>         GLX version: 1.4
> > >>         OpenGL core profile version string: 3.3 (Core Profile) Mesa
> > >>
> > >> 11.3.0-devel
> > >> (git-329d115 2016-05-26 trusty-oibaf-ppa)
> > >>
> > >>         OpenGL core profile shading language version string: 3.30
> > >>         OpenGL version string: 3.0 Mesa 11.3.0-devel (git-329d115
> > >>
> > >> 2016-05-26
> > >> trusty-oibaf-ppa)
> > >>
> > >>         OpenGL shading language version string: 1.30
> > >>         OpenGL ES profile version string: OpenGL ES 3.0 Mesa
> 11.3.0-devel
> > >>
> > >> (git-329d115 2016-05-26 trusty-oibaf-ppa)
> > >>
> > >>         OpenGL ES profile shading language version string: OpenGL ES
> GLSL
> > >>
> > >> ES 3.00
> > >>
> > >> OpenGL-4.1 were hit by r600 in December 2015, and the build I'm using
> —
> > >> you
> > >> can see the date — is 26 May 2016. Although the Mesa package I'm
> using is
> > >> neither from distro, nor compiled by me, I really doubt that
> compiling by
> > >> myself would change anything in this case (right?).
> > >>
> > >> _______________________________________________
> > >> mesa-users mailing list
> > >> [email protected]
> > >> https://lists.freedesktop.org/mailman/listinfo/mesa-users
> > >
> > > _______________________________________________
> > > mesa-users mailing list
> > > [email protected]
> > > https://lists.freedesktop.org/mailman/listinfo/mesa-users
>
>

_______________________________________________
mesa-users mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-users
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.