Re: Building Alternate Mesa
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On 02/22/2017 12:48 PM, Dan Allen wrote: > Hi, > > I would like to build/install a different version of Mesa on my system > to trial it (i.e. without completely installing it in place of the > currently installed version). Is this possible? > > I am currently running Ubuntu 16.10 x64. > > I found this information > https://urldefense.proofpoint.com/v2/url?u=https-3A__pkg-2Dxorg.alioth.debian.org_howto_build-2Dmesa.html&d=DwIGaQ&c=uilaK90D4TOVoH58JNXRgQ&r=Ie7_encNUsqxbSRbqbNgofw0ITcfE8JKfaUjIQhncGA&m=XR89-1h11mUG_eYyOU_v3dMRxW93u1tW5gWhztCSUGc&s=bAU-invF1ZYoUFlr0UwlXeif3Cwj38EH0zNA9Qm8r9g&e= > and followed most of it (I downloaded the version I wanted (12.0.6) > rather than git clone). It compiled fine etc. However, when I execute > glxinfo in terminal, the output is not as expected. For example, the > max core profile version is stated as "0.0" and the OpenGL version > string is "2.1 Mesa 12.0.6". For my hardware, I would expect this to be > "3.3" and "3.0 Mesa 12.0.6" respectively. > > Could anyone point me in the right direction to get this working? You probably just need to set LD_LIBRARY_PATH and LIBGL_DRIVERS_PATH to point to the newly compiled libs. -Brian _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users