GLSL 1.20 in OpenGL Core context

Ruslan Kabatsayev <[email protected]>
Newsgroups gmane.comp.video.mesa3d.user
Message-ID <CAHEcG97hG7CBN-i9-v+J_a2e=p1tQ6R=0s5bzqMQJj7kRdg3Aw@mail.gmail.com>
Hello,

I've noticed that when I request OpenGL Core context, I still can use
(a limited version of) GLSL 1.20. Namely, my shader with the following
header works fine on Mesa DRI Intel(R) Haswell Desktop x86/MMX/SSE2 as
well as llvmpipe in Mesa 17:

#version 120
#extension GL_ARB_gpu_shader_fp64: enable

Is it a deliberate decision by Mesa? Can I rely on this being
supported in the future?

Regards,
Ruslan
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