GLSL 1.20 in OpenGL Core context
Ruslan Kabatsayev <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <CAHEcG97hG7CBN-i9-v+J_a2e=p1tQ6R=0s5bzqMQJj7kRdg3Aw@mail.gmail.com> |
Hello, I've noticed that when I request OpenGL Core context, I still can use (a limited version of) GLSL 1.20. Namely, my shader with the following header works fine on Mesa DRI Intel(R) Haswell Desktop x86/MMX/SSE2 as well as llvmpipe in Mesa 17: #version 120 #extension GL_ARB_gpu_shader_fp64: enable Is it a deliberate decision by Mesa? Can I rely on this being supported in the future? Regards, Ruslan _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users