Re: another serious issue with OpenGL on Linux
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
On 09/24/2018 07:26 AM, Gianluca Natale wrote: > Hi again. > > I’m very new to Mesa, as I said last week, and I have very serious > issues about using OpenGL on Linux. > > The OpenGL code I wrote works fine on Windows, but has several issues on > Linux. > As I have already said, I’m using a VM Linux machine, and when I run my > OpenGL application, it prints out this: > > Vendor : VMware, Inc. > > Renderer : Gallium 0.4 on llvmpipe (LLVM 3.6, 256 bits) > > OpenGL Version : 2.1 Mesa 11.0.7 > > So, yes, it is using a software emulation of OpenGL. > > My application creates a QGLWidget with a default rendering context (so, > double buffered). > It works fine, until I try to copy a part of the front buffer into the > back buffer. From that point on, it starts flickering, as if it renders > in the front buffer directly. > The significant fragment of my code is this (NOTE THAT I’M EXCLUDING THE > REAL COPY OF THE BUFFER HERE BELOW, BECAUSE > I’VE DISCOVERED THAT THE ISSUE IS TRIGGERED MUCH SIMPLY EVEN WITHOUT > PERFORMING THE COPY). > > GLint drawBuf[1]; > > glGetIntegerv(GL_DRAW_BUFFER, drawBuf); > > GLint readBuf[1]; > > glGetIntegerv(GL_READ_BUFFER, readBuf); > > glReadBuffer(GL_FRONT); > > // HERE THERE SHOULD BE THE CODE THAT COPIES A PART OF THE > FRONT BUFFER INTO THE BACK BUFFER > > glReadBuffer(readBuf[0]); > > glFinish(); > > As you can see, the code is very trivial. I simply change the read > buffer to GL_FRONT, and soon change it back to the previous value (which > was GL_BACK, as I could verify). > But, once this code is executed, then on next refresh in graphics the > screen starts flickering. I hacked that code into the Mesa gears demo and tested with llvmpipe but didn't see any issue. Could you possibly supply a complete test program which shows the problem? Modifying a Mesa/GLUT demo would probably be easiest. -Brian > > Basically, the call that causes the issue is that in yellow (if I > comment it out, the issue disappears). > > Any idea why? Is it a bug in Mesa? > > Above code works fine on Win, as I said. > > Thanks, > > Gianluca Natale > > > > _______________________________________________ > mesa-users mailing list > [email protected] > https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Flists.freedesktop.org%2Fmailman%2Flistinfo%2Fmesa-users&data=02%7C01%7Cbrianp%40vmware.com%7C6dc6fddf61cb42c929c708d622214cdf%7Cb39138ca3cee4b4aa4d6cd83d9dd62f0%7C1%7C0%7C636733923760130662&sdata=Cmghd3A0NO5jNlimyhPclWq%2Fs5jY12S5uP4AUJUxPqw%3D&reserved=0 > _______________________________________________ mesa-users mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-users