Avoid libwayland when using vulkan
ssmid <[email protected]> Wed, 7 Aug 2024 10:22:56 +0000
| Newsgroups | gmane.comp.video.mesa3d.user |
|---|---|
| Message-ID | <[email protected]> |
Hi, I'm trying to combine my own wayland-client implementation with my vulkan renderer but unfortunately vkCreateWaylandSurfaceKHR() depends on libwayland structures. Is there a way to pass a vulkan image buffer to a wayland compositor without depending on libwayland? From what I understand, I can implement linux-dmabuf-v1 myself if I can only get my hands on a dmabuf file descriptor like wsi_init_image_dmabuf_fd() does. Is there a stable interface for this (or any other, preferably stable, way to do this) ? Thanks in advance!