Re: Developing a GTK2 GUI
Fabian Franz <[email protected]>
| Newsgroups | gmane.comp.video.mplayer.g2.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 > > For those who do not know, libglade allows the creation of a GTK window > > and its > > controls from an xml file. It is the exact opposite of code bloat... > > Bloat is not just code size. It's also binary size, data size, and > speed. The bloat here is requiring libglade, libxml, etc. for a movie > player! For goodness sake!! Look how massive and slow mozilla is by > using its horrible gui layout language rather than just coding the gui > native. I'm sure libglade is nowhere near as bad, but the whole thing > is just dumb in principle. Especially if you have to write the code in > C already to build a gui from exported config data. WTF is the point > of writing mplayer config -> xml converter, then using glade to build > the gui? You could just build the gui direct from the config data... > Hm, it worked differently last time I saw a program that used glade ... You take xml-Files and glade makes C-Files/Objs out of it ... So no necessary bindings to libglade, libxml or whatever ... cu Fabian -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.0 (GNU/Linux) iD8DBQE/LS3sI0lSH7CXz7MRAkd8AJ4stmXRU02nX/w27fot0CIrsOUFhACfQLsv qmZ6dC0qn81Q5uz18g0KEDw= =GDi6 -----END PGP SIGNATURE-----