Re: Developing a GTK2 GUI
Diego Biurrun <[email protected]>
| Newsgroups | gmane.comp.video.mplayer.g2.devel |
|---|---|
| Message-ID | <[email protected]> |
Joey Parrish writes: > On Mon, Aug 04, 2003 at 08:57:44PM +0200, Sascha Sommer wrote: > > > make it able to replace real and quicktime and wmp > > > - painful at best due to dll stuff > > > > The only problem here is to get our dlls loaded from > > our codec dir(s) > > That's not much of a problem, I did it in my old packages. > The patches are very old and against 0.90, but I still have them. > I'll rewrite them against main cvs when I get back to win32 dev. That would be very nice since codecs only work from %WINDIR% atm after we applied a patch to make Real DLLs work. In other words: this is desperately needed ;-) > > > - more research into win32 coding > > > remove dependance on cygwin dll without loss of features > > > > Just compile it with mingw... The packages in releases/win32-beta > > contain only one executable and a few config files. > > Yes, but do all of mplayer's features work under mingw? > It has been a long time since I tried, and I know much work > has been done since. I haven't done it yet because if it > proves to cause any problems, I won't have time to deal with > them at the same time as the things I'm already working on. Try again, IIRC everything except OSD menu works. Let's take further discussion to mplayer-cygwin. Diego