Re: the awakening, license changes and so on...
Alexander Strasser <[email protected]> Wed, 4 Aug 2004 17:41:07 +0200
| Newsgroups | gmane.comp.video.mplayer.g2.devel |
|---|---|
| Message-ID | <20040804154107.GA6870@Beastland> |
On Wed, Aug 04, 2004 at 05:11:02PM +0200, Diego Biurrun wrote: > Alexander Strasser writes: > > On Wed, Aug 04, 2004 at 03:54:04PM +0200, Diego Biurrun wrote: > > > Games could use GPL MPlayer G2 for movie playback without having to > > > publish their code. > > > > If you mean starting just another process... this is shitty though > > possible. But guaranteed to not be used ( by many people and bigger > > projects ). > > Why shouldn't a game start another process/thread to play a movie? They won't. It will always be some sort of big hack. Think about it. > > > > And to get back to the first > > > > point it will never be widly accepted as an industrial standard if it excludes > > > > half of the possible uses and users. > > > > > > But what if half of the possible uses are bad (DRM, etc)? > > The possible uses don't matter, see above. For all means for all. > > Sure it matters what things are used for! What's next? Fabricating > guns and claiming it's the people that misuse them and you've got > nothing to do with the killing? No comment. > Movie players (even DRMed ones) and guns are not the same, of course, Damn right! > but I hope you get the drift of my reasoning. People are responsible > for their actions. Yes. > If you want it to be for all, you use the BSD license, not the LGPL. No, the framework is there for all. But still it's code must be protected. > The question is why you would want to make it for all people. There > should be something you get out of it and the good should outweigh the > bad. Yes a long needed good movie framework. Alex (beastd)