Re: looking for a working 2.0.1 Windows build
Michel Lerenard <[email protected]>
| Newsgroups | gmane.comp.video.openexr.devel |
|---|---|
| Message-ID | <[email protected]> |
Version 2.1.0 still need some handywork to compile. Far less than the 2.0.1 hopefully, which took us hours (literally) yesterday and this morning to have something working. ( bad cmake files, missing exports, missing compilation flags, the list goes on, i really advise to not use the 2.0.1 ). For the 2.1.0, using the Cmake scripts and Visual 2010 I had to: - add "/DPLATFORM_WINDOWS" to the CXX_FLAGS in CMake configuration, for both ILMBASE and OPENEXR. - In OpenEXR, in the exrmultipart source file, there's a call to "std:isdigit" that does not compile, it needs to be replaced by "isdigit". On 05/30/2014 07:59 PM, Brendan Bolles wrote: > On May 30, 2014, at 7:52 AM, Paul Miller wrote: > >> I'm trying to build ilmbase 2.0.1 on Windows (visual studio 2008 SP1) and there are numerous problems - the project files are there but they seem to be incomplete. So far I've made these changes: > > I've made some projects that I use when building the OpenEXR plug-in for After Effects on Windows. Got them in a branch here: > > https://github.com/fnordware/openexr/tree/projects > > > Note that these use the After Effects struct alignment, so you'll want to change that to whatever your project uses. > > > Brendan > > > _______________________________________________ > Openexr-devel mailing list > [email protected] > https://lists.nongnu.org/mailman/listinfo/openexr-devel >