Re: looking for a working 2.0.1 Windows build

Sean Y Chen <[email protected]>
Newsgroups gmane.comp.video.openexr.devel
Message-ID <CAAo+hKuxSLy+unMh1D1646UNSVtQRAkJjBgUKd8SXW=BAYL=JA@mail.gmail.com>
Hi,

Just to weigh in on the CMake issue, coming from me, someone who is quite
inexperienced at all this stuff, I found CMake not to be too difficult to
use, given that I knew what macros to pass. Every time I rebuild exr for a
different machine I have to remember what I did (and look at some online
blogs that have guides).

I too also had the Iex non-dll issue mentioned in another thread but in my
application it didn't affect anything.

S


On Tue, Jun 17, 2014 at 11:15 AM, Halfdan Ingvarsson <[email protected]>
wrote:

>  On 14-06-17 11:05 AM, Michel Lerenard wrote:
>
> On 06/17/2014 04:37 PM, Nick wrote:
>
> For quite a while we maintained vcproj's for EXR - that works but you end
> up needing to keep old copies of visual studio around to make sure that it
> builds for 2008, 2010, 2012, ...., and then you need to run regressions on
> every variant to make sure nothing broke. It gets really time consuming. I
> think the same argument would hold for xcodeproj files.
>
> As far as I know, the same argument is applied when using CMake: at some
> point you have to compile the source and use Visual.
> As I see it, no maintainer today is able to check all versions of the
> compilers, with or without CMake.
>
> CMake solves nothing but adds a layer of complexity because configuring is
> neither trivial nor intuitive.
>
>
> I beg to differ. It has been an absolute life-saver; especially when
> maintaining tooling for multiple heterogeneous platforms. Earlier versions
> were a little sketchy when it came to external dependency discovery, but
> it's much, much better now.
>
> The fact that I've been able to move from makefiles to ninja on Linux,
> without changing a single thing, is just icing on the cake.
>
> I just have to hold my nose when dealing with the syntax.
>
>  - ½
>
>
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