Re: Speaking of PRs...

Nick Porcino <[email protected]> Wed, 4 May 2016 06:12:02 +0000
Newsgroups gmane.comp.video.openexr.devel
Message-ID <BY2PR16MB03286E822A3E3620DDAF55F7A47B0@BY2PR16MB0328.namprd16.prod.outlook.com>
FWIW, my main impetus for pointing out PR #155 is that it's the smallest possible patch to make Windows successfully compile.

I don't mean to judge other's contributions one way or another, only trying to find the quickest possible way to get the build back on line - much better to start integrations from something that works and tests okay, is what I was thinking.

Also I should point out that I don't hold write access to the repo, I only offer opinions based on having spent years maintaining portions of the code, especially the Windows build, while I was at ILM, in the hope that those opinions are helpful.

- Nick

________________________________________
From: Kevin Wheatley <[email protected]>
Sent: Monday, April 25, 2016 2:16 AM
To: Nick Porcino
Cc: Ed Hanway; Karl Rasche; [email protected]
Subject: Re: [Openexr-devel] Speaking of PRs...

FWIW, my build is based on

https://github.com/KevinJW/openexr/tree/develop

which also includes the Foundry's Nuke patch, plus a few tidy ups,
can't remember if I sent in pull requests for everything, though I
think I did.

Kevin