Re: C++11, 'throw', etc.

Piotr Stanczyk <[email protected]> Thu, 10 Aug 2017 18:52:12 +0000
Newsgroups gmane.comp.video.openexr.devel
Message-ID <CALVgk2rhT4nn_umqm5zUKR3cyiTYaLCS3Ej+TEpDodBF96yVGQ@mail.gmail.com>
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Sounds like a sensible plan to me.

Anyone from ILM care to comment on this? Can you foresee any internal build
issues?

Piotr

On Thu, Aug 10, 2017 at 11:40 AM Larry Gritz <[email protected]> wrote:

> Any vendors that have bought into VFX Platform (Autodesk, Foundry, SESI)
> should in theory have been on C++11 since last year (and should be on board
> for C++14 for any products coming in 2018).
>
> We're only talking about moving forward, so a stray downstream product
> stuck on C++03 can keep using OpenEXR <= 2.2.
>
> I'll give it a couple days to see if there are objections before I do any
> of the actual work. But it will be cleaner and easier if we can just assume
> C++11 as a minimum.
>
> -- lg
>
>
> On Aug 10, 2017, at 11:12 AM, Piotr Stanczyk <[email protected]>
> wrote:
>
> Are there any vendors for whom this would cause an issue? Else, I would
> vote for moving things forward
>
>
> On 10 August 2017 at 10:18, Larry Gritz <[email protected]> wrote:
>
>> Ugh, so it's worse than I thought.
>>
>> I suppose I'm willing to fix and submit a patch to address this.
>>
>> Do I need to put in the proper macros to make it compile on everything
>> from C++03 through 17? Does anybody want to argue for continuing to
>> maintain C++03 compatibility for future OpenEXR releases, or is it finally
>> time (six years after the C++ standard and 2+ years after VFXPlatform) to
>> raise the floor to C++11?
>>
>> -- lg
>>
>>
>> On Aug 9, 2017, at 11:38 PM, Werner Benger <[email protected]> wrote:
>>
>> It should be noted that dynamic expressions are actually forbidden in
>> C++17, so OpenEXR does no longer compile with GCC 7.1 when std C++17 is
>> enabled. The highest C++ version that can be used to compile it is C++14,
>> where it's still just a warning, while in C++17 it's an error. It would be
>> good to have OpenEXR at least compilable in C++17.  Major C++ libraries
>> such as QT are using C++11 nowadays, so it seems pretty safe to go beyond
>> C++03 for modern applications, a lot of things are indeed much easier.
>>
>>     Werner
>>
>>
>> On 10.08.2017 00:20, Larry Gritz wrote:
>>
>> In a test compile with gcc 7, I get lots of errors of the following ilk:
>>
>> /home/travis/build/lgritz/openexr/IlmBase/Imath/ImathVec.h:228:34:
>> warning: dynamic exception specifications are deprecated in C++11
>> [-Wdeprecated]
>>      const Vec2 & normalizeExc () throw (IEX_NAMESPACE::MathExc);
>>                                   ^~~~~
>>
>> I can disable this particular warning, of course, but it's worth noting
>> that the OpenEXR code base is not C++11 compliant. But in addition to using
>> some C++03 idioms that are deprecated in C++11, perhaps more importantly,
>> the code is not taking advantage of new features such as move semantics,
>> constexpr, nothrow, and others. For the Imath classes especially, using
>> some of these may actually confer a performance benefit.
>>
>> I feel kind of bad pointing this out while not really having the time at
>> the moment to code up and submit an actual patch myself, but I thought I'd
>> at least open the topic and see where the community stands on the issue of
>> how and when to upgrade to C++11 and if it's important for modern OpenEXR
>> to continue to support C++03. For point of reference, the VFX Reference
>> Platform [http://www.vfxplatform.com/] dictated C++11 for 2016 and 2017,
>> and will be C++14 for 2018.
>>
>> -- lg
>>
>> --
>> Larry Gritz
>> [email protected]
>>
>>
>>
>>
>>
>> _______________________________________________
>> Openexr-devel mailing list
>> [email protected]
>> https://lists.nongnu.org/mailman/listinfo/openexr-devel
>>
>>
>> --
>>
>> ___________________________________________________________________________
>> Dr. Werner Benger                Visualization Research
>> Center for Computation & Technology at Louisiana State University
>> (CCT/LSU)
>> 2019  Digital Media Center, Baton Rouge, Louisiana 70803
>> Tel.: +1 225 578 4809 <(225)%20578-4809>                        Fax.: +1
>> 225 578-5362 <(225)%20578-5362>
>>
>>
>> _______________________________________________
>> Openexr-devel mailing list
>> [email protected]
>> https://lists.nongnu.org/mailman/listinfo/openexr-devel
>>
>>
>> --
>> Larry Gritz
>> [email protected]
>>
>>
>>
>>
>>
>> _______________________________________________
>> Openexr-devel mailing list
>> [email protected]
>> https://lists.nongnu.org/mailman/listinfo/openexr-devel
>>
>>
>
> --
> Larry Gritz
> [email protected]
>
>
>
>
>

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<div>Sounds like a sensible plan to me.=C2=A0</div><div><br></div><div>Anyo=
ne from ILM care to comment on this? Can you foresee any internal build iss=
ues?</div><div><br></div><div>Piotr</div><div><br><div class=3D"gmail_quote=
"><div>On Thu, Aug 10, 2017 at 11:40 AM Larry Gritz &lt;<a href=3D"mailto:l=
[email protected]">[email protected]</a>&gt; wrote:<br></div><blockquote cla=
ss=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;pa=
dding-left:1ex"><div style=3D"word-wrap:break-word">Any vendors that have b=
ought into VFX Platform (Autodesk, Foundry, SESI) should in theory have bee=
n on C++11 since last year (and should be on board for C++14 for any produc=
ts coming in 2018).<div><br></div><div>We&#39;re only talking about moving =
forward, so a stray downstream product stuck on C++03 can keep using OpenEX=
R &lt;=3D 2.2.</div><div><br></div><div>I&#39;ll give it a couple days to s=
ee if there are objections before I do any of the actual work. But it will =
be cleaner and easier if we can just assume C++11 as a minimum.</div><div><=
br></div><div><span class=3D"m_-6079636075028917681Apple-tab-span" style=3D=
"white-space:pre-wrap">	</span>-- lg</div><div><br><div></div></div></div><=
div style=3D"word-wrap:break-word"><div><div><br><div><blockquote type=3D"c=
ite"><div>On Aug 10, 2017, at 11:12 AM, Piotr Stanczyk &lt;<a href=3D"mailt=
o:[email protected]" target=3D"_blank">[email protected]</a>&=
gt; wrote:</div><br class=3D"m_-6079636075028917681Apple-interchange-newlin=
e"><div><div>Are there any vendors for whom this would cause an issue? Else=
, I would vote for moving things forward=C2=A0<div><br></div></div><div cla=
ss=3D"gmail_extra"><br><div class=3D"gmail_quote">On 10 August 2017 at 10:1=
8, Larry Gritz <span>&lt;<a href=3D"mailto:[email protected]" target=3D"_bl=
ank">[email protected]</a>&gt;</span> wrote:<br><blockquote class=3D"gmail_=
quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1=
ex"><div style=3D"word-wrap:break-word">Ugh, so it&#39;s worse than I thoug=
ht.<div><br></div><div>I suppose I&#39;m willing to fix and submit a patch =
to address this.</div><div><br></div><div>Do I need to put in the proper ma=
cros to make it compile on everything from C++03 through 17? Does anybody w=
ant to argue for continuing to maintain C++03 compatibility for future Open=
EXR releases, or is it finally time (six years after the C++ standard and 2=
+ years after VFXPlatform) to raise the floor to C++11?</div><div><br></div=
><div><span class=3D"m_-6079636075028917681m_6758675243403444048Apple-tab-s=
pan" style=3D"white-space:pre-wrap">	</span>-- lg</div><div><br></div><div>=
<div><div class=3D"m_-6079636075028917681h5"><br><div><blockquote type=3D"c=
ite"><div>On Aug 9, 2017, at 11:38 PM, Werner Benger &lt;<a href=3D"mailto:=
[email protected]" target=3D"_blank">[email protected]</a>&gt; wrote:</di=
v><br class=3D"m_-6079636075028917681m_6758675243403444048Apple-interchange=
-newline"><div><div>It should be noted that dynamic expressions are actuall=
y forbidden in C++17, so OpenEXR does no longer compile with GCC 7.1 when s=
td C++17 is enabled. The highest C++ version that can be used to compile it=
 is C++14, where it&#39;s still just a warning, while in C++17 it&#39;s an =
error. It would be good to have OpenEXR at least compilable in C++17.=C2=A0=
 Major C++ libraries such as QT are using C++11 nowadays, so it seems prett=
y safe to go beyond C++03 for modern applications, a lot of things are inde=
ed much easier.<br><br> =C2=A0=C2=A0=C2=A0=C2=A0Werner<br><br><br>On 10.08.=
2017 00:20, Larry Gritz wrote:<br><blockquote type=3D"cite">In a test compi=
le with gcc 7, I get lots of errors of the following ilk:<br><br>/home/trav=
is/build/lgritz/openexr/IlmBase/Imath/ImathVec.h:228:34: warning: dynamic e=
xception specifications are deprecated in C++11 [-Wdeprecated]<br> =C2=A0=
=C2=A0=C2=A0=C2=A0=C2=A0const Vec2 &amp; normalizeExc () throw (IEX_NAMESPA=
CE::MathExc);<br> =C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=
=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=
=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0^~~=
~~<br><br>I can disable this particular warning, of course, but it&#39;s wo=
rth noting that the OpenEXR code base is not C++11 compliant. But in additi=
on to using some C++03 idioms that are deprecated in C++11, perhaps more im=
portantly, the code is not taking advantage of new features such as move se=
mantics, constexpr, nothrow, and others. For the Imath classes especially, =
using some of these may actually confer a performance benefit.<br><br>I fee=
l kind of bad pointing this out while not really having the time at the mom=
ent to code up and submit an actual patch myself, but I thought I&#39;d at =
least open the topic and see where the community stands on the issue of how=
 and when to upgrade to C++11 and if it&#39;s important for modern OpenEXR =
to continue to support C++03. For point of reference, the VFX Reference Pla=
tform [<a href=3D"http://www.vfxplatform.com/" target=3D"_blank">http://www=
.vfxplatform.com/</a>] dictated C++11 for 2016 and 2017, and will be C++14 =
for 2018.<br><br><span class=3D"m_-6079636075028917681m_6758675243403444048=
Apple-tab-span" style=3D"white-space:pre-wrap">	</span>-- lg<br><br>--<br>L=
arry Gritz<br><a href=3D"mailto:[email protected]" target=3D"_blank">lg@lar=
rygritz.com</a><br><br><br><br><br><br>____________________________________=
___________<br>Openexr-devel mailing list<br><a href=3D"mailto:Openexr-deve=
[email protected]" target=3D"_blank">[email protected]</a><br><a href=3D"=
https://lists.nongnu.org/mailman/listinfo/openexr-devel" target=3D"_blank">=
https://lists.nongnu.org/mailman/listinfo/openexr-devel</a><br></blockquote=
><br>-- <br>_______________________________________________________________=
____________<br>Dr. Werner Benger =C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=
=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0Visualization Research<b=
r>Center for Computation &amp; Technology at Louisiana State University (CC=
T/LSU)<br>2019 =C2=A0Digital Media Center, Baton Rouge, Louisiana 70803<br>=
Tel.: <a href=3D"tel:(225)%20578-4809" value=3D"+12255784809" target=3D"_bl=
ank">+1 225 578 4809</a> =C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=
=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=
=A0=C2=A0=C2=A0Fax.: <a href=3D"tel:(225)%20578-5362" value=3D"+12255785362=
" target=3D"_blank">+1 225 578-5362</a><br><br><br>________________________=
_______________________<br>Openexr-devel mailing list<br><a href=3D"mailto:=
[email protected]" target=3D"_blank">[email protected]</a><br=
><a href=3D"https://lists.nongnu.org/mailman/listinfo/openexr-devel" target=
=3D"_blank">https://lists.nongnu.org/mailman/listinfo/openexr-devel</a><br>=
</div></div></blockquote></div><br></div></div><div>
<div style=3D"word-wrap:break-word"><div style=3D"font-family:Helvetica;fon=
t-size:14px;font-style:normal;font-variant-caps:normal;font-weight:normal;l=
etter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;w=
hite-space:normal;word-spacing:0px">--</div><div style=3D"font-family:Helve=
tica;font-size:14px;font-style:normal;font-variant-caps:normal;font-weight:=
normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transfor=
m:none;white-space:normal;word-spacing:0px">Larry Gritz</div><div style=3D"=
font-family:Helvetica;font-size:14px;font-style:normal;font-variant-caps:no=
rmal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:=
0px;text-transform:none;white-space:normal;word-spacing:0px"><a href=3D"mai=
lto:[email protected]" target=3D"_blank">[email protected]</a></div><div st=
yle=3D"font-family:Helvetica;font-size:14px;font-style:normal;font-variant-=
caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-=
indent:0px;text-transform:none;white-space:normal;word-spacing:0px"><br></d=
iv><br class=3D"m_-6079636075028917681m_6758675243403444048Apple-interchang=
e-newline"></div><br class=3D"m_-6079636075028917681m_6758675243403444048Ap=
ple-interchange-newline">
</div>
<br></div></div><br>_______________________________________________<br>
Openexr-devel mailing list<br>
<a href=3D"mailto:[email protected]" target=3D"_blank">Openexr-devel=
@nongnu.org</a><br>
<a href=3D"https://lists.nongnu.org/mailman/listinfo/openexr-devel" rel=3D"=
noreferrer" target=3D"_blank">https://lists.nongnu.org/mailman/listinfo/ope=
nexr-devel</a><br>
<br></blockquote></div><br></div>
</div></blockquote></div><br></div></div></div><div style=3D"word-wrap:brea=
k-word"><div><div><div>
<div style=3D"word-wrap:break-word"><div style=3D"color:rgb(0,0,0);font-fam=
ily:Helvetica;font-size:14px;font-style:normal;font-variant-caps:normal;fon=
t-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text=
-transform:none;white-space:normal;word-spacing:0px">--</div><div style=3D"=
color:rgb(0,0,0);font-family:Helvetica;font-size:14px;font-style:normal;fon=
t-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:s=
tart;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0p=
x">Larry Gritz</div><div style=3D"color:rgb(0,0,0);font-family:Helvetica;fo=
nt-size:14px;font-style:normal;font-variant-caps:normal;font-weight:normal;=
letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;=
white-space:normal;word-spacing:0px"><a href=3D"mailto:[email protected]" t=
arget=3D"_blank">[email protected]</a></div><div style=3D"color:rgb(0,0,0);=
font-family:Helvetica;font-size:14px;font-style:normal;font-variant-caps:no=
rmal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:=
0px;text-transform:none;white-space:normal;word-spacing:0px"><br></div><br =
class=3D"m_-6079636075028917681Apple-interchange-newline"></div><br class=
=3D"m_-6079636075028917681Apple-interchange-newline">
</div>
<br></div></div></div></blockquote></div></div>

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