Re: Photoshop Plugin importing as RGB/16 bit

Florian Kainz <[email protected]> Thu, 04 Jun 2009 19:30:46 -0700
Newsgroups gmane.comp.video.openexr.user
Message-ID <[email protected]>
Ray,

I would recommend using fnordware's ProEXR plugin.

Florian


[email protected] wrote:
> I'm working on a project that is rendering 32bit floating bit EXR files out of 3DStudio.  I'm then compiling these frames in After Effects in a 32 bit floating point composite and it's all working fine.  The problem I'm having is that I also need to composite some scenes in Photoshop CS4, and the default Photoshop EXR plugin is tossing out any data from the image that has a transparent alpha.  I found the Photoshop plugin on the OpenEXR website and had hopes that it would do what I needed.  Thankfully it knows how to handle the alpha channel properly, but unfortunately the plugin imports the image into a 16bit integer document and any value above 1.0 is clipped.  I can't use the exposure adjustment to access the over bright details.  Because of these import problems I have to run each im
 age through After Effects and do the exposure processing there, then export an image to Photoshop.
> 
> Can the maintainer of the OpenEXR photoshop plugin please recompile a new version that imports images into a 32bit document and maintain the full color range, or provide exposure controls in the plugin?  Also, I could use a 64bit version of the plugin for the 64bit version of Photoshop.
> 
> Thanks,
>   Ray Collett
>