Re: Photoshop Plugin importing as RGB/16 bit
Florian Kainz <[email protected]> Thu, 04 Jun 2009 19:30:46 -0700
| Newsgroups | gmane.comp.video.openexr.user |
|---|---|
| Message-ID | <[email protected]> |
Ray, I would recommend using fnordware's ProEXR plugin. Florian [email protected] wrote: > I'm working on a project that is rendering 32bit floating bit EXR files out of 3DStudio. I'm then compiling these frames in After Effects in a 32 bit floating point composite and it's all working fine. The problem I'm having is that I also need to composite some scenes in Photoshop CS4, and the default Photoshop EXR plugin is tossing out any data from the image that has a transparent alpha. I found the Photoshop plugin on the OpenEXR website and had hopes that it would do what I needed. Thankfully it knows how to handle the alpha channel properly, but unfortunately the plugin imports the image into a 16bit integer document and any value above 1.0 is clipped. I can't use the exposure adjustment to access the over bright details. Because of these import problems I have to run each im age through After Effects and do the exposure processing there, then export an image to Photoshop. > > Can the maintainer of the OpenEXR photoshop plugin please recompile a new version that imports images into a 32bit document and maintain the full color range, or provide exposure controls in the plugin? Also, I could use a 64bit version of the plugin for the 64bit version of Photoshop. > > Thanks, > Ray Collett >