OpenEXR v2 news

Piotr Stanczyk <[email protected]> Mon, 18 Jun 2012 17:07:49 +0000
Newsgroups gmane.comp.video.openexr.devel,gmane.comp.video.openexr.user
Message-ID <95F01873F66DA54DAD2734EEBF98F86CFD738791@mailbox09.lucas.alllucas.com>
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18th June 2012



We're pleased to announce the first public Beta release of OpenEXR v2.



Development of OpenEXR v2 has been undertaken in a collaborative environmen=
t (cf. previous github announcement) comprised of Industrial Light and Magi=
c, Weta Digital as well as a number of other contributors.



Some of the new features included in the Beta.1 release of OpenEXR v2 are:



* Deep Data. Pixels can now store a variable length list of samples.  The m=
ain rationale behind deep-images is to have multiple values at different de=
pths for each pixel. OpenEXR v2 supports both hard surface and volumetric r=
epresentation requirements for deep compositing workflows.



* Multi-part image files. With OpenEXR v2, files can now contain a number o=
f separate, but related, images in one file. Access to any part is independ=
ent of the others; in particular, no access of data need take place for unr=
equested parts.



In addition, OpenEXR v2 also contains platform independent mechanisms for h=
andling co-existing library version conflicts in the same process space. (C=
urrently implemented in IlmImf)



Finally, a reminder that this is a Beta release and potentially incompatibl=
e changes may be introduced in future releases prior to the v2.0.0 producti=
on version.



OpenEXR v2Beta.1 can be found at:  https://github.com/openexr/openexr/tree/=
v2_beta.1




Many thanks for your support



Piotr

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<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: bold; font-style: italic;">1=
8th June 2012</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>We're pleased to announce the first public Beta release of OpenEXR v2.&nbs=
p;
</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>Development of OpenEXR v2 has been undertaken in a collaborative environme=
nt (cf. previous
</span><span class=3D"Normal__Char" style=3D"font-family: 'Helvetica','Aria=
l'; font-size: 12pt; font-weight: bold; font-style: italic;">github</span><=
span class=3D"Normal__Char" style=3D"font-family: 'Helvetica','Arial'; font=
-size: 12pt; font-weight: normal; font-style: normal;">
 announcement) comprised of Industrial Light and Magic, Weta Digital as wel=
l as a number of other contributors.</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>Some of the new features included in the Beta.1 release of OpenEXR v2 are:=
</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>* Deep Data. Pixels can now store a variable length list of samples.&nbsp;=
 The main rationale behind deep-images is to
 have multiple values at different depths for each pixel. OpenEXR v2 suppor=
ts both hard surface and volumetric representation requirements for deep co=
mpositing workflows.</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>* Multi-part image files. With OpenEXR v2, files can now contain a number =
of separate, but related, images in one
 file. Access to any part is independent of the others; in particular, no a=
ccess of data need take place for unrequested parts.</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>In addition, OpenEXR v2 also contains platform independent mechanisms for =
handling co-existing library version conflicts
 in the same process space. (Currently implemented in IlmImf)<br>
</span></p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>&nbsp;</span></p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>Finally, a reminder that this is a Beta release and potentially incompatib=
le changes may be introduced in future
 releases prior to the v2.0.0 production version.</span></p>
<p class=3D"Normal">&nbsp;</p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>OpenEXR v2Beta.1 can be found at:&nbsp; https://github.com/openexr/openexr=
/tree/v2_beta.1</span></p>
<p class=3D"Normal"><br>
</p>
<p class=3D"Normal"><br>
</p>
<p class=3D"Normal"><br>
<span class=3D"Normal__Char" style=3D"font-family: 'Helvetica','Arial'; fon=
t-size: 12pt; font-weight: normal; font-style: normal;"></span></p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>Many thanks for your support</span></p>
<p class=3D"Normal"><br>
<span class=3D"Normal__Char" style=3D"font-family: 'Helvetica','Arial'; fon=
t-size: 12pt; font-weight: normal; font-style: normal;"></span></p>
<p class=3D"Normal"><br>
<span class=3D"Normal__Char" style=3D"font-family: 'Helvetica','Arial'; fon=
t-size: 12pt; font-weight: normal; font-style: normal;"></span></p>
<p class=3D"Normal"><span class=3D"Normal__Char" style=3D"font-family: 'Hel=
vetica','Arial'; font-size: 12pt; font-weight: normal; font-style: normal;"=
>Piotr<br>
</span></p>
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